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Max Kellermann authored
In DispatchSockets(), when there was not enough data, but enough for current playback, the method would disable the "active" flag so the next Play() call would re-enable the MultiSocketMonitor. This was an abuse of the flag which could result in a crash in Cancel(), because that method asserts that the period_buffer is empty, which it may be not. The solution is to add anther flag called "waiting" which shares some behavior with the old flag.
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