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Max Kellermann authored
This method is used by DecoderControl::IsCurrentSong(), which is used by the player thread to check whether the current decoder instance can be reused to seek. When switching to another song in the same CUE sheet, previously DetachedSong::IsSame() returned true, and thus the old decoder instance was used for the new song, not considering the new end_time. This led to the old decoder quickly quitting.
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