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Jan Sikorski authored
Load the source texture to WINED3D_LOCATION_BUFFER, so that the copy is GPU-side only. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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