• Stefan Dösinger's avatar
    d3d9: Accept erros in the fvp->3.0 pixel shader varying test. · 1c3e725d
    Stefan Dösinger authored
    Some cards/drivers like ATI and the Geforce 8 driver return an error in
    this case, make the test accept that. This lifts some constraints we
    have to care for in WineD3D and removes one of the requirement for the
    packing shader. We still need the packing shader for vs_1_1 -> ps_3_0
    mapping and for indirect pixel shader varying addressing though.
    1c3e725d
visual.c 488 KB