• Stefan Dösinger's avatar
    wined3d: Implement YV12 support for emulated overlays. · 3b48660f
    Stefan Dösinger authored
    This is the prefered format of many codecs, and for some codecs this
    is the only supported output format. As usual I try to handle all the
    conversion in the GPU and keep the CPU involvement minimal to gain the
    full performance of PBO transfers.
    3b48660f
wined3d_private.h 99 KB