• Henri Verbeet's avatar
    wined3d: Remove the remains of an ATI_fragment_shader hack. · 476c8352
    Henri Verbeet authored
    This was originally added as a workaround for a Mesa bug by commit
    ddf52dda. The other half of the hack has since
    been removed. This code causes problems when wglDeleteContext() from a
    different thread causes our current context to be destroyed, since
    wglGetCurrentContext() will return a destroyed context in that case. That is a
    flaw in our wgl implementation, since wglDeleteContext() shouldn't allow a
    context that's current in a different thread to be destroyed, but this hack is
    a bad idea regardless.
    476c8352
context.c 74.4 KB