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Francois Gouget authored
The whole point of printing the IGameStatisticsMgr::GetGameStatistics() return value was to check whether the pointer had been modified. So provide this information without including an ever changing value in the failure message. Signed-off-by: Francois Gouget <fgouget@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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