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Hans-Kristian Arntzen authored
Some d3d12 games gate their use of sync interval 0 on support for DXGI_FEATURE_PRESENT_ALLOW_TEARING. Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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