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Roderick Colenbrander authored
Doom and Wolfenstein II use vkGetDeviceProcAddr to load all their function pointers, while they are supposed to use vkGetInstanceProcAddr for the instance ones. For now we need to allow this broken behavior. Signed-off-by: Roderick Colenbrander <thunderbird2k@gmail.com> Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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