• Jason Green's avatar
    wined3d: Fix a few GLSL shader instruction translations. · 4fbe97e5
    Jason Green authored
    This fixes the translations for a few instructions in GLSL and allows
    Cubemap sampling in pixel shaders < 2.0.  It makes some of the
    lighting on textures in Half Life 2 look better, including some of the
    water effects.  It's not perfect yet, but much closer now.
    4fbe97e5
baseshader.c 34.1 KB