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Eric Pouech authored
handles as wineserver handles - console input handle object is no longer waitable (input record synchronisation is now implemented as a simple semaphore), and removed FD_TYPE_CONSOLE from fd types in wineserver - console handles now always have their two lower bit set so one can distinguish a console handle from a kernel object handle - implemented some undocumented kernel32 console related APIs (CloseConsoleHandle, GetConsoleInputWaitHandle, OpenConsoleW, VerifyConsoleIoHandle, DuplicateConsoleHandle) - allowed a few kernel32 APIs to take console pseudo-handles (FlushFileBuffer, GetFileType, WaitFor*Object*) - simplified the console inheritance at process creation - in console tests, no longer create a console if one already exists
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