• Ivan Gyurdiev's avatar
    wined3d: Texture format corrections. · ecba4d5c
    Ivan Gyurdiev authored
    - add missing GL type and make GL cfg entries for A16B16G16R16
    - correct L16 type to UNSIGNED_SHORT (..16 = short, not byte)
    - change internal format for X8R8G8B8 from GL_RGB to GL_RGB8 which
      seems more correct
    ecba4d5c
utils.c 98.5 KB