• Stefan Dösinger's avatar
    wined3d: Support ATI's D3DFMT_ATI2N format. · dc25a86c
    Stefan Dösinger authored
    This is an ATI specific format designed for compressed normal maps,
    and quite a few games check for its existence. While it is an
    ATI-specific "extension" in d3d9, it is a core part of
    D3D10(DXGI_FORMAT_BC5), and supported on Geforce 8 cards.
    dc25a86c
glsl_shader.c 161 KB