• Stefan Dösinger's avatar
    wined3d: Convert the full surface for now. · 1f32d623
    Stefan Dösinger authored
    Until we have proper subrectangle handling for offscreen surfaces,
    surface conversion has to use the real surface sizes, and not the size
    of the opengl subrectangle that it is going to upload. Due to the
    power of 2 limitations the gl height may be bigger than the real
    surface height. If that is not the case, the uploading function will
    pick the correct parts from the converted surface data.
    1f32d623
surface.c 126 KB