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wine
wine-cw
Commits
00719665
Commit
00719665
authored
Jun 23, 2003
by
Dmitry Timoshkov
Committed by
Alexandre Julliard
Jun 23, 2003
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Dump RDW_ flags in RedrawWindow.
parent
965cbd2a
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1 changed file
with
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0 deletions
+40
-0
painting.c
windows/painting.c
+40
-0
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windows/painting.c
View file @
00719665
...
...
@@ -688,6 +688,45 @@ static HRGN RDW_Paint( WND* wndPtr, HRGN hrgn, UINT flags, UINT ex )
/***********************************************************************
* dump_rdw_flags
*/
static
void
dump_rdw_flags
(
UINT
flags
)
{
TRACE
(
"flags:"
);
if
(
flags
&
RDW_INVALIDATE
)
TRACE
(
" RDW_INVALIDATE"
);
if
(
flags
&
RDW_INTERNALPAINT
)
TRACE
(
" RDW_INTERNALPAINT"
);
if
(
flags
&
RDW_ERASE
)
TRACE
(
" RDW_ERASE"
);
if
(
flags
&
RDW_VALIDATE
)
TRACE
(
" RDW_VALIDATE"
);
if
(
flags
&
RDW_NOINTERNALPAINT
)
TRACE
(
" RDW_NOINTERNALPAINT"
);
if
(
flags
&
RDW_NOERASE
)
TRACE
(
" RDW_NOERASE"
);
if
(
flags
&
RDW_NOCHILDREN
)
TRACE
(
" RDW_NOCHILDREN"
);
if
(
flags
&
RDW_ALLCHILDREN
)
TRACE
(
" RDW_ALLCHILDREN"
);
if
(
flags
&
RDW_UPDATENOW
)
TRACE
(
" RDW_UPDATENOW"
);
if
(
flags
&
RDW_ERASENOW
)
TRACE
(
" RDW_ERASENOW"
);
if
(
flags
&
RDW_FRAME
)
TRACE
(
" RDW_FRAME"
);
if
(
flags
&
RDW_NOFRAME
)
TRACE
(
" RDW_NOFRAME"
);
#define RDW_FLAGS \
(RDW_INVALIDATE | \
RDW_INTERNALPAINT | \
RDW_ERASE | \
RDW_VALIDATE | \
RDW_NOINTERNALPAINT | \
RDW_NOERASE | \
RDW_NOCHILDREN | \
RDW_ALLCHILDREN | \
RDW_UPDATENOW | \
RDW_ERASENOW | \
RDW_FRAME | \
RDW_NOFRAME)
if
(
flags
&
~
RDW_FLAGS
)
TRACE
(
" %04x"
,
flags
&
~
RDW_FLAGS
);
TRACE
(
"
\n
"
);
#undef RDW_FLAGS
}
/***********************************************************************
* RedrawWindow (USER32.@)
*/
BOOL
WINAPI
RedrawWindow
(
HWND
hwnd
,
const
RECT
*
rectUpdate
,
...
...
@@ -727,6 +766,7 @@ BOOL WINAPI RedrawWindow( HWND hwnd, const RECT *rectUpdate,
hwnd
,
wndPtr
->
hrgnUpdate
,
rectUpdate
?
"rect"
:
"NULL"
,
r
.
left
,
r
.
top
,
r
.
right
,
r
.
bottom
,
hrgnUpdate
,
flags
);
}
dump_rdw_flags
(
flags
);
}
/* prepare an update region in window coordinates */
...
...
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