Commit 0136bc27 authored by Alexandre Julliard's avatar Alexandre Julliard

version: Allocate the full virtual size of the section when loading PE resources.

parent 46bfaeae
...@@ -220,7 +220,7 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen, DWORD *resOff ) ...@@ -220,7 +220,7 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen, DWORD *resOff )
PIMAGE_DATA_DIRECTORY resDataDir; PIMAGE_DATA_DIRECTORY resDataDir;
PIMAGE_SECTION_HEADER sections; PIMAGE_SECTION_HEADER sections;
LPBYTE resSection; LPBYTE resSection;
DWORD resSectionSize; DWORD section_size, data_size;
const void *resDir; const void *resDir;
const IMAGE_RESOURCE_DIRECTORY *resPtr; const IMAGE_RESOURCE_DIRECTORY *resPtr;
const IMAGE_RESOURCE_DATA_ENTRY *resData; const IMAGE_RESOURCE_DATA_ENTRY *resData;
...@@ -282,8 +282,9 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen, DWORD *resOff ) ...@@ -282,8 +282,9 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen, DWORD *resOff )
} }
/* Read in resource section */ /* Read in resource section */
resSectionSize = sections[i].SizeOfRawData; data_size = sections[i].SizeOfRawData;
resSection = HeapAlloc( GetProcessHeap(), 0, resSectionSize ); section_size = max( data_size, sections[i].Misc.VirtualSize );
resSection = HeapAlloc( GetProcessHeap(), 0, section_size );
if ( !resSection ) if ( !resSection )
{ {
HeapFree( GetProcessHeap(), 0, sections ); HeapFree( GetProcessHeap(), 0, sections );
...@@ -291,7 +292,8 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen, DWORD *resOff ) ...@@ -291,7 +292,8 @@ static BOOL find_pe_resource( HFILE lzfd, DWORD *resLen, DWORD *resOff )
} }
LZSeek( lzfd, sections[i].PointerToRawData, SEEK_SET ); LZSeek( lzfd, sections[i].PointerToRawData, SEEK_SET );
if ( resSectionSize != LZRead( lzfd, (char*)resSection, resSectionSize ) ) goto done; if (data_size != LZRead( lzfd, (char*)resSection, data_size )) goto done;
if (data_size < section_size) memset( (char *)resSection + data_size, 0, section_size - data_size );
/* Find resource */ /* Find resource */
resDir = resSection + (resDataDir->VirtualAddress - sections[i].VirtualAddress); resDir = resSection + (resDataDir->VirtualAddress - sections[i].VirtualAddress);
......
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