Commit 0210a838 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

wined3d: Add missing temporary variable declaration to ARB shader backend.

parent bddc08db
......@@ -4140,6 +4140,7 @@ static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
}
shader_addline(buffer, "TEMP TA;\n");
shader_addline(buffer, "TEMP TB;\n");
/* Base Declarations */
next_local = shader_generate_arb_declarations(shader, reg_maps, buffer,
......
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