Commit 039c1536 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_cube_UnlockRect().

parent 4c5f4c7e
......@@ -688,7 +688,6 @@ static HRESULT WINAPI d3d8_texture_cube_UnlockRect(IDirect3DCubeTexture8 *iface,
D3DCUBEMAP_FACES face, UINT level)
{
struct d3d8_texture *texture = impl_from_IDirect3DCubeTexture8(iface);
struct wined3d_resource *sub_resource;
struct d3d8_surface *surface_impl;
UINT sub_resource_idx;
HRESULT hr;
......@@ -697,13 +696,10 @@ static HRESULT WINAPI d3d8_texture_cube_UnlockRect(IDirect3DCubeTexture8 *iface,
wined3d_mutex_lock();
sub_resource_idx = wined3d_texture_get_level_count(texture->wined3d_texture) * face + level;
if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
if (!(surface_impl = wined3d_texture_get_sub_resource_parent(texture->wined3d_texture, sub_resource_idx)))
hr = D3DERR_INVALIDCALL;
else
{
surface_impl = wined3d_resource_get_parent(sub_resource);
hr = IDirect3DSurface8_UnlockRect(&surface_impl->IDirect3DSurface8_iface);
}
wined3d_mutex_unlock();
return hr;
......
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