ddraw: Validate the "surface" pointer before creating the surface in CreateSurface().
And thereby avoid leaking the surface on the error path.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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