Commit 069d1e85 authored by Dmitry Timoshkov's avatar Dmitry Timoshkov Committed by Alexandre Julliard

- Always initialize width table.

- FT_Get_Next_Char for some reason returns too high number (1040) if the wine_courier font has been generated by fontforge, use 32 as the 1st char instead.
parent 23001da0
......@@ -35,9 +35,10 @@
#include FT_TRUETYPE_TABLES_H
#include "wine/unicode.h"
#include "wine/wingdi16.h"
#include "wingdi.h"
#pragma pack(1)
#include "pshpack1.h"
typedef struct
{
......@@ -46,49 +47,12 @@ typedef struct
char dfCopyright[60];
} FNT_HEADER;
typedef struct
{
INT16 dfType;
INT16 dfPoints;
INT16 dfVertRes;
INT16 dfHorizRes;
INT16 dfAscent;
INT16 dfInternalLeading;
INT16 dfExternalLeading;
CHAR dfItalic;
CHAR dfUnderline;
CHAR dfStrikeOut;
INT16 dfWeight;
BYTE dfCharSet;
INT16 dfPixWidth;
INT16 dfPixHeight;
CHAR dfPitchAndFamily;
INT16 dfAvgWidth;
INT16 dfMaxWidth;
CHAR dfFirstChar;
CHAR dfLastChar;
CHAR dfDefaultChar;
CHAR dfBreakChar;
INT16 dfWidthBytes;
LONG dfDevice;
LONG dfFace;
LONG dfBitsPointer;
LONG dfBitsOffset;
CHAR dfReserved;
/* Fields, introduced for Windows 3.x fonts */
LONG dfFlags;
INT16 dfAspace;
INT16 dfBspace;
INT16 dfCspace;
LONG dfColorPointer;
LONG dfReserved1[4];
} FONTINFO16, *LPFONTINFO16;
typedef struct {
WORD width;
DWORD offset;
} CHAR_TABLE_ENTRY;
#include "poppack.h"
void usage(char **argv)
{
......@@ -195,9 +159,12 @@ static void fill_fontinfo(FT_Face face, int enc, FILE *fp, int dpi, unsigned cha
first_char = FT_Get_First_Char(face, &gi);
if(first_char == 0xd) /* fontforge's first glyph is 0xd, we'll catch this and skip it */
first_char = FT_Get_Next_Char(face, first_char, &gi);
first_char = 32; /* FT_Get_Next_Char for some reason returns too high
number in this case */
dfCharTable = malloc((255 + 3) * sizeof(*dfCharTable));
memset(dfCharTable, 0, (255 + 3) * sizeof(*dfCharTable));
memset(&fi, 0, sizeof(fi));
fi.dfFirstChar = first_char;
fi.dfLastChar = 0xff;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment