Commit 06b78fea authored by Alexandre Julliard's avatar Alexandre Julliard

server: Store the global key state in the server.

parent 02e81740
......@@ -1101,18 +1101,18 @@ static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
}
/* change the input key state for a given key */
static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
static void set_input_key_state( unsigned char *keystate, unsigned char key, int down )
{
if (down)
{
if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
input->keystate[key] |= 0x80;
if (!(keystate[key] & 0x80)) keystate[key] ^= 0x01;
keystate[key] |= 0x80;
}
else input->keystate[key] &= ~0x80;
else keystate[key] &= ~0x80;
}
/* update the input key state for a keyboard message */
static void update_input_key_state( struct thread_input *input, const struct message *msg )
static void update_input_key_state( unsigned char *keystate, const struct message *msg )
{
unsigned char key;
int down = 0;
......@@ -1123,26 +1123,26 @@ static void update_input_key_state( struct thread_input *input, const struct mes
down = 1;
/* fall through */
case WM_LBUTTONUP:
set_input_key_state( input, VK_LBUTTON, down );
set_input_key_state( keystate, VK_LBUTTON, down );
break;
case WM_MBUTTONDOWN:
down = 1;
/* fall through */
case WM_MBUTTONUP:
set_input_key_state( input, VK_MBUTTON, down );
set_input_key_state( keystate, VK_MBUTTON, down );
break;
case WM_RBUTTONDOWN:
down = 1;
/* fall through */
case WM_RBUTTONUP:
set_input_key_state( input, VK_RBUTTON, down );
set_input_key_state( keystate, VK_RBUTTON, down );
break;
case WM_XBUTTONDOWN:
down = 1;
/* fall through */
case WM_XBUTTONUP:
if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
if (msg->wparam == XBUTTON1) set_input_key_state( keystate, VK_XBUTTON1, down );
else if (msg->wparam == XBUTTON2) set_input_key_state( keystate, VK_XBUTTON2, down );
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
......@@ -1151,23 +1151,23 @@ static void update_input_key_state( struct thread_input *input, const struct mes
case WM_KEYUP:
case WM_SYSKEYUP:
key = (unsigned char)msg->wparam;
set_input_key_state( input, key, down );
set_input_key_state( keystate, key, down );
switch(key)
{
case VK_LCONTROL:
case VK_RCONTROL:
down = (input->keystate[VK_LCONTROL] | input->keystate[VK_RCONTROL]) & 0x80;
set_input_key_state( input, VK_CONTROL, down );
down = (keystate[VK_LCONTROL] | keystate[VK_RCONTROL]) & 0x80;
set_input_key_state( keystate, VK_CONTROL, down );
break;
case VK_LMENU:
case VK_RMENU:
down = (input->keystate[VK_LMENU] | input->keystate[VK_RMENU]) & 0x80;
set_input_key_state( input, VK_MENU, down );
down = (keystate[VK_LMENU] | keystate[VK_RMENU]) & 0x80;
set_input_key_state( keystate, VK_MENU, down );
break;
case VK_LSHIFT:
case VK_RSHIFT:
down = (input->keystate[VK_LSHIFT] | input->keystate[VK_RSHIFT]) & 0x80;
set_input_key_state( input, VK_SHIFT, down );
down = (keystate[VK_LSHIFT] | keystate[VK_RSHIFT]) & 0x80;
set_input_key_state( keystate, VK_SHIFT, down );
break;
}
break;
......@@ -1229,7 +1229,7 @@ static void release_hardware_message( struct msg_queue *queue, unsigned int hw_i
}
if (remove)
{
update_input_key_state( input, msg );
update_input_key_state( input->keystate, msg );
list_remove( &msg->entry );
free_message( msg );
}
......@@ -1283,11 +1283,12 @@ static void queue_hardware_message( struct desktop *desktop, struct thread_input
if (msg->msg == WM_MOUSEMOVE) set_cursor_pos( desktop, data->x, data->y );
data->x = desktop->cursor_x;
data->y = desktop->cursor_y;
update_input_key_state( desktop->keystate, msg );
last_input_time = get_tick_count();
win = find_hardware_message_window( input, msg, &msg_code );
if (!win || !(thread = get_window_thread(win)))
{
if (input) update_input_key_state( input, msg );
if (input) update_input_key_state( input->keystate, msg );
free( msg );
return;
}
......@@ -1377,7 +1378,7 @@ static int get_hardware_message( struct thread *thread, unsigned int hw_id, user
if (!win || !(win_thread = get_window_thread( win )))
{
/* no window at all, remove it */
update_input_key_state( input, msg );
update_input_key_state( input->keystate, msg );
list_remove( &msg->entry );
free_message( msg );
continue;
......@@ -1393,7 +1394,7 @@ static int get_hardware_message( struct thread *thread, unsigned int hw_id, user
else
{
/* for another thread input, drop it */
update_input_key_state( input, msg );
update_input_key_state( input->keystate, msg );
list_remove( &msg->entry );
free_message( msg );
}
......@@ -2098,33 +2099,48 @@ DECL_HANDLER(get_thread_input)
DECL_HANDLER(get_key_state)
{
struct thread *thread;
struct thread_input *input;
struct desktop *desktop;
data_size_t size = min( 256, get_reply_max_size() );
if (!(thread = get_thread_from_id( req->tid ))) return;
input = thread->queue ? thread->queue->input : NULL;
if (input)
if (!req->tid) /* get global async key state */
{
if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
if (!(desktop = get_thread_desktop( current, 0 ))) return;
if (req->key >= 0) reply->state = desktop->keystate[req->key & 0xff];
set_reply_data( desktop->keystate, size );
release_object( desktop );
}
else
{
if (!(thread = get_thread_from_id( req->tid ))) return;
if (thread->queue)
{
if (req->key >= 0) reply->state = thread->queue->input->keystate[req->key & 0xff];
set_reply_data( thread->queue->input->keystate, size );
}
release_object( thread );
}
release_object( thread );
}
/* set queue keyboard state for a given thread */
DECL_HANDLER(set_key_state)
{
struct thread *thread = NULL;
struct thread_input *input;
struct thread *thread;
struct desktop *desktop;
data_size_t size = min( 256, get_req_data_size() );
if (!(thread = get_thread_from_id( req->tid ))) return;
input = thread->queue ? thread->queue->input : NULL;
if (input)
if (!req->tid) /* set global async key state */
{
data_size_t size = min( sizeof(input->keystate), get_req_data_size() );
if (size) memcpy( input->keystate, get_req_data(), size );
if (!(desktop = get_thread_desktop( current, 0 ))) return;
memcpy( desktop->keystate, get_req_data(), size );
release_object( desktop );
}
else
{
if (!(thread = get_thread_from_id( req->tid ))) return;
if (thread->queue) memcpy( thread->queue->input->keystate, get_req_data(), size );
release_object( thread );
}
release_object( thread );
}
......
......@@ -66,6 +66,7 @@ struct desktop
int cursor_x; /* cursor position */
int cursor_y;
rectangle_t cursor_clip; /* cursor clip rectangle */
unsigned char keystate[256]; /* asynchronous key state */
};
/* user handles functions */
......
......@@ -238,6 +238,7 @@ static struct desktop *create_desktop( const struct unicode_str *name, unsigned
desktop->cursor_clip.top = 0;
desktop->cursor_clip.right = 0;
desktop->cursor_clip.bottom = 0;
memset( desktop->keystate, 0, sizeof(desktop->keystate) );
list_add_tail( &winstation->desktops, &desktop->entry );
}
}
......
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