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wine
wine-cw
Commits
079fd72c
Commit
079fd72c
authored
Jan 25, 2000
by
Alexandre Julliard
Committed by
Alexandre Julliard
Jan 25, 2000
Browse files
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Plain Diff
Share the system heap between different address spaces. Made process
heap per-address space instead of per-process.
parent
2fe57779
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
175 additions
and
21 deletions
+175
-21
heap.h
include/heap.h
+14
-0
process.h
include/process.h
+1
-1
winnt.h
include/winnt.h
+1
-0
environ.c
memory/environ.c
+10
-9
global.c
memory/global.c
+7
-7
heap.c
memory/heap.c
+142
-4
No files found.
include/heap.h
View file @
079fd72c
...
...
@@ -22,6 +22,7 @@ extern LPSTR HEAP_strdupA( HANDLE heap, DWORD flags, LPCSTR str );
extern
LPWSTR
HEAP_strdupW
(
HANDLE
heap
,
DWORD
flags
,
LPCWSTR
str
);
extern
LPWSTR
HEAP_strdupAtoW
(
HANDLE
heap
,
DWORD
flags
,
LPCSTR
str
);
extern
LPSTR
HEAP_strdupWtoA
(
HANDLE
heap
,
DWORD
flags
,
LPCWSTR
str
);
extern
BOOL
HEAP_CreateSystemHeap
(
void
);
/* SEGPTR helper macros */
...
...
@@ -41,5 +42,18 @@ static inline SEGPTR WINE_UNUSED SEGPTR_Get(LPCVOID ptr) {
#define SEGPTR_FREE(ptr) \
(HIWORD(ptr) ? HeapFree( SegptrHeap, 0, (ptr) ) : 0)
/* system heap private data */
/* you must lock the system heap before using this structure */
typedef
struct
{
void
*
gdi
;
/* GDI heap */
void
*
user
;
/* USER handle table */
void
*
cursor
;
/* cursor information */
void
*
queue
;
/* message queues descriptor */
void
*
win
;
/* windows descriptor */
void
*
root
;
/* X11 root window */
}
SYSTEM_HEAP_DESCR
;
extern
SYSTEM_HEAP_DESCR
*
SystemHeapDescr
;
#endif
/* __WINE_HEAP_H */
include/process.h
View file @
079fd72c
...
...
@@ -151,7 +151,7 @@ void WINAPI SetProcessDword( DWORD dwProcessID, INT offset, DWORD value );
extern
DWORD
WINAPI
MapProcessHandle
(
HANDLE
handle
);
/* scheduler/environ.c */
extern
BOOL
ENV_InheritEnvironment
(
PDB
*
pdb
,
LPCSTR
env
);
extern
BOOL
ENV_InheritEnvironment
(
LPCSTR
env
);
extern
void
ENV_FreeEnvironment
(
PDB
*
pdb
);
/* scheduler/process.c */
...
...
include/winnt.h
View file @
079fd72c
...
...
@@ -117,6 +117,7 @@ typedef struct _SINGLE_LIST_ENTRY {
#define HEAP_WINE_SEGPTR 0x01000000
/* Not a Win32 flag */
#define HEAP_WINE_CODESEG 0x02000000
/* Not a Win32 flag */
#define HEAP_WINE_CODE16SEG 0x04000000
/* Not a Win32 flag */
#define HEAP_WINE_SHARED 0x08000000
/* Not a Win32 flag */
/* Processor feature flags. */
#define PF_FLOATING_POINT_PRECISION_ERRATA 0
...
...
memory/environ.c
View file @
079fd72c
...
...
@@ -78,7 +78,7 @@ static BOOL ENV_BuildEnvironment( PDB *pdb )
/* Now allocate the environment */
if
(
!
(
p
=
HeapAlloc
(
SystemHeap
,
0
,
size
)))
return
FALSE
;
if
(
!
(
p
=
HeapAlloc
(
GetProcessHeap
()
,
0
,
size
)))
return
FALSE
;
pdb
->
env_db
->
environ
=
p
;
/* And fill it with the Unix environment */
...
...
@@ -102,11 +102,12 @@ static BOOL ENV_BuildEnvironment( PDB *pdb )
* Make a process inherit the environment from its parent or from an
* explicit environment.
*/
BOOL
ENV_InheritEnvironment
(
PDB
*
pdb
,
LPCSTR
env
)
BOOL
ENV_InheritEnvironment
(
LPCSTR
env
)
{
DWORD
size
;
LPCSTR
src
;
LPSTR
dst
;
PDB
*
pdb
=
PROCESS_Current
();
/* FIXME: should lock the parent environment */
if
(
!
env
)
...
...
@@ -131,7 +132,7 @@ BOOL ENV_InheritEnvironment( PDB *pdb, LPCSTR env )
/* Copy the environment */
if
(
!
(
pdb
->
env_db
->
environ
=
HeapAlloc
(
pdb
->
heap
,
0
,
size
)))
if
(
!
(
pdb
->
env_db
->
environ
=
HeapAlloc
(
GetProcessHeap
()
,
0
,
size
)))
return
FALSE
;
pdb
->
env_db
->
env_sel
=
SELECTOR_AllocBlock
(
pdb
->
env_db
->
environ
,
0x10000
,
SEGMENT_DATA
,
...
...
@@ -162,7 +163,7 @@ void ENV_FreeEnvironment( PDB *pdb )
if
(
!
pdb
->
env_db
)
return
;
if
(
pdb
->
env_db
->
env_sel
)
SELECTOR_FreeBlock
(
pdb
->
env_db
->
env_sel
,
1
);
DeleteCriticalSection
(
&
pdb
->
env_db
->
section
);
HeapFree
(
pdb
->
heap
,
0
,
pdb
->
env_db
);
/* the storage will be deleted when the process heap is destroyed */
}
...
...
@@ -182,7 +183,7 @@ LPCWSTR WINAPI GetCommandLineW(void)
PDB
*
pdb
=
PROCESS_Current
();
EnterCriticalSection
(
&
pdb
->
env_db
->
section
);
if
(
!
pdb
->
env_db
->
cmd_lineW
)
pdb
->
env_db
->
cmd_lineW
=
HEAP_strdupAtoW
(
pdb
->
heap
,
0
,
pdb
->
env_db
->
cmd_lineW
=
HEAP_strdupAtoW
(
GetProcessHeap
()
,
0
,
pdb
->
env_db
->
cmd_line
);
LeaveCriticalSection
(
&
pdb
->
env_db
->
section
);
return
pdb
->
env_db
->
cmd_lineW
;
...
...
@@ -209,8 +210,8 @@ LPWSTR WINAPI GetEnvironmentStringsW(void)
PDB
*
pdb
=
PROCESS_Current
();
EnterCriticalSection
(
&
pdb
->
env_db
->
section
);
size
=
HeapSize
(
pdb
->
heap
,
0
,
pdb
->
env_db
->
environ
);
if
((
ret
=
HeapAlloc
(
pdb
->
heap
,
0
,
size
*
sizeof
(
WCHAR
)
))
!=
NULL
)
size
=
HeapSize
(
GetProcessHeap
()
,
0
,
pdb
->
env_db
->
environ
);
if
((
ret
=
HeapAlloc
(
GetProcessHeap
()
,
0
,
size
*
sizeof
(
WCHAR
)
))
!=
NULL
)
{
LPSTR
pA
=
pdb
->
env_db
->
environ
;
LPWSTR
pW
=
ret
;
...
...
@@ -323,13 +324,13 @@ BOOL WINAPI SetEnvironmentVariableA( LPCSTR name, LPCSTR value )
len
=
value
?
strlen
(
name
)
+
strlen
(
value
)
+
2
:
0
;
if
(
*
p
)
len
-=
strlen
(
p
)
+
1
;
/* The name already exists */
old_size
=
HeapSize
(
pdb
->
heap
,
0
,
env
);
old_size
=
HeapSize
(
GetProcessHeap
()
,
0
,
env
);
if
(
len
<
0
)
{
LPSTR
next
=
p
+
strlen
(
p
)
+
1
;
/* We know there is a next one */
memmove
(
next
+
len
,
next
,
old_size
-
(
next
-
env
)
);
}
if
(
!
(
new_env
=
HeapReAlloc
(
pdb
->
heap
,
0
,
env
,
old_size
+
len
)))
if
(
!
(
new_env
=
HeapReAlloc
(
GetProcessHeap
()
,
0
,
env
,
old_size
+
len
)))
goto
done
;
if
(
pdb
->
env_db
->
env_sel
)
SELECTOR_MoveBlock
(
pdb
->
env_db
->
env_sel
,
new_env
);
...
...
memory/global.c
View file @
079fd72c
...
...
@@ -206,7 +206,7 @@ HGLOBAL16 GLOBAL_Alloc( UINT16 flags, DWORD size, HGLOBAL16 hOwner,
size
=
(
size
+
0x1f
)
&
~
0x1f
;
/* Allocate the linear memory */
ptr
=
HeapAlloc
(
SystemHeap
,
0
,
size
);
ptr
=
HeapAlloc
(
GetProcessHeap
()
,
0
,
size
);
/* FIXME: free discardable blocks and try again? */
if
(
!
ptr
)
return
0
;
...
...
@@ -216,7 +216,7 @@ HGLOBAL16 GLOBAL_Alloc( UINT16 flags, DWORD size, HGLOBAL16 hOwner,
isCode
,
is32Bit
,
isReadOnly
,
&
shmdata
);
if
(
!
handle
)
{
HeapFree
(
SystemHeap
,
0
,
ptr
);
HeapFree
(
GetProcessHeap
()
,
0
,
ptr
);
return
0
;
}
...
...
@@ -276,7 +276,7 @@ HGLOBAL16 WINAPI GlobalReAlloc16(
if
(
!
(
pArena
->
flags
&
GA_MOVEABLE
)
||
!
(
pArena
->
flags
&
GA_DISCARDABLE
)
||
(
pArena
->
lockCount
>
0
)
||
(
pArena
->
pageLockCount
>
0
))
return
0
;
HeapFree
(
SystemHeap
,
0
,
(
void
*
)
pArena
->
base
);
HeapFree
(
GetProcessHeap
()
,
0
,
(
void
*
)
pArena
->
base
);
pArena
->
base
=
0
;
/* Note: we rely on the fact that SELECTOR_ReallocBlock won't
...
...
@@ -314,7 +314,7 @@ HGLOBAL16 WINAPI GlobalReAlloc16(
((
char
*
)
ptr
<=
DOSMEM_MemoryBase
(
0
)
+
0x100000
))
ptr
=
DOSMEM_ResizeBlock
(
0
,
ptr
,
size
,
NULL
);
else
ptr
=
HeapReAlloc
(
SystemHeap
,
0
,
ptr
,
size
);
ptr
=
HeapReAlloc
(
GetProcessHeap
()
,
0
,
ptr
,
size
);
if
(
!
ptr
)
{
SELECTOR_FreeBlock
(
sel
,
(
oldsize
+
0xffff
)
/
0x10000
);
...
...
@@ -327,7 +327,7 @@ HGLOBAL16 WINAPI GlobalReAlloc16(
sel
=
SELECTOR_ReallocBlock
(
sel
,
ptr
,
size
);
if
(
!
sel
)
{
HeapFree
(
SystemHeap
,
0
,
ptr
);
HeapFree
(
GetProcessHeap
()
,
0
,
ptr
);
memset
(
pArena
,
0
,
sizeof
(
GLOBALARENA
)
);
return
0
;
}
...
...
@@ -335,7 +335,7 @@ HGLOBAL16 WINAPI GlobalReAlloc16(
if
(
!
(
pNewArena
=
GLOBAL_GetArena
(
sel
,
selcount
)))
{
HeapFree
(
SystemHeap
,
0
,
ptr
);
HeapFree
(
GetProcessHeap
()
,
0
,
ptr
);
SELECTOR_FreeBlock
(
sel
,
selcount
);
return
0
;
}
...
...
@@ -376,7 +376,7 @@ HGLOBAL16 WINAPI GlobalFree16(
TRACE
(
"%04x
\n
"
,
handle
);
if
(
!
GLOBAL_FreeBlock
(
handle
))
return
handle
;
/* failed */
if
(
ptr
)
HeapFree
(
SystemHeap
,
0
,
ptr
);
if
(
ptr
)
HeapFree
(
GetProcessHeap
()
,
0
,
ptr
);
return
0
;
}
...
...
memory/heap.c
View file @
079fd72c
...
...
@@ -93,6 +93,7 @@ typedef struct tagHEAP
CRITICAL_SECTION
critSection
;
/* Critical section for serialization */
DWORD
flags
;
/* Heap flags */
DWORD
magic
;
/* Magic number */
void
*
private
;
/* Private pointer for the user of the heap */
}
HEAP
;
#define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
...
...
@@ -103,6 +104,14 @@ typedef struct tagHEAP
HANDLE
SystemHeap
=
0
;
HANDLE
SegptrHeap
=
0
;
SYSTEM_HEAP_DESCR
*
SystemHeapDescr
=
0
;
static
HEAP
*
processHeap
;
/* main process heap */
static
HEAP
*
firstHeap
;
/* head of secondary heaps list */
/* address where we try to map the system heap */
#define SYSTEM_HEAP_BASE ((void*)0x65430000)
static
BOOL
HEAP_IsRealArena
(
HANDLE
heap
,
DWORD
flags
,
LPCVOID
block
,
BOOL
quiet
);
#ifdef __GNUC__
...
...
@@ -419,7 +428,7 @@ static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
/* Decommit the end of the heap */
HEAP_Decommit
(
subheap
,
pFree
+
1
);
if
(
!
(
subheap
->
heap
->
flags
&
HEAP_WINE_SHARED
))
HEAP_Decommit
(
subheap
,
pFree
+
1
);
}
...
...
@@ -458,6 +467,8 @@ static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags,
/* Commit memory */
if
(
flags
&
HEAP_WINE_SHARED
)
commitSize
=
totalSize
;
/* always commit everything in a shared heap */
if
(
!
VirtualAlloc
(
address
,
commitSize
,
MEM_COMMIT
,
PAGE_EXECUTE_READWRITE
))
{
WARN
(
"Could not commit %08lx bytes for sub-heap %08lx
\n
"
,
...
...
@@ -1001,6 +1012,20 @@ HANDLE WINAPI HeapCreate(
return
0
;
}
/* link it into the per-process heap list */
if
(
processHeap
)
{
HEAP
*
heapPtr
=
subheap
->
heap
;
EnterCriticalSection
(
&
processHeap
->
critSection
);
heapPtr
->
next
=
firstHeap
;
firstHeap
=
heapPtr
;
LeaveCriticalSection
(
&
processHeap
->
critSection
);
}
else
/* assume the first heap we create is the process main heap */
{
processHeap
=
subheap
->
heap
;
}
return
(
HANDLE
)
subheap
;
}
...
...
@@ -1010,15 +1035,29 @@ HANDLE WINAPI HeapCreate(
* TRUE: Success
* FALSE: Failure
*/
BOOL
WINAPI
HeapDestroy
(
HANDLE
heap
/* [in] Handle of heap */
)
{
BOOL
WINAPI
HeapDestroy
(
HANDLE
heap
/* [in] Handle of heap */
)
{
HEAP
*
heapPtr
=
HEAP_GetPtr
(
heap
);
SUBHEAP
*
subheap
;
TRACE
(
"%08x
\n
"
,
heap
);
if
(
!
heapPtr
)
return
FALSE
;
if
(
heapPtr
==
processHeap
)
/* cannot delete the main process heap */
{
SetLastError
(
ERROR_INVALID_PARAMETER
);
return
FALSE
;
}
else
/* remove it from the per-process list */
{
HEAP
**
pptr
;
EnterCriticalSection
(
&
processHeap
->
critSection
);
pptr
=
&
firstHeap
;
while
(
*
pptr
&&
*
pptr
!=
heapPtr
)
pptr
=
&
(
*
pptr
)
->
next
;
if
(
*
pptr
)
*
pptr
=
(
*
pptr
)
->
next
;
LeaveCriticalSection
(
&
processHeap
->
critSection
);
}
DeleteCriticalSection
(
&
heapPtr
->
critSection
);
subheap
=
&
heapPtr
->
subheap
;
while
(
subheap
)
...
...
@@ -1391,6 +1430,105 @@ BOOL WINAPI HeapWalk(
/***********************************************************************
* HEAP_CreateSystemHeap
*
* Create the system heap.
*/
BOOL
HEAP_CreateSystemHeap
(
void
)
{
SYSTEM_HEAP_DESCR
*
descr
;
HANDLE
heap
;
HEAP
*
heapPtr
;
int
created
;
HANDLE
map
=
CreateFileMappingA
(
INVALID_HANDLE_VALUE
,
NULL
,
SEC_COMMIT
|
PAGE_READWRITE
,
0
,
HEAP_DEF_SIZE
,
"__SystemHeap"
);
if
(
!
map
)
return
FALSE
;
created
=
(
GetLastError
()
!=
ERROR_ALREADY_EXISTS
);
if
(
!
(
heapPtr
=
MapViewOfFileEx
(
map
,
FILE_MAP_ALL_ACCESS
,
0
,
0
,
0
,
SYSTEM_HEAP_BASE
)))
{
/* pre-defined address not available, use any one */
fprintf
(
stderr
,
"Warning: system heap base address %p not available
\n
"
,
SYSTEM_HEAP_BASE
);
if
(
!
(
heapPtr
=
MapViewOfFile
(
map
,
FILE_MAP_ALL_ACCESS
,
0
,
0
,
0
)))
{
CloseHandle
(
map
);
return
FALSE
;
}
}
heap
=
(
HANDLE
)
heapPtr
;
if
(
created
)
/* newly created heap */
{
HEAP_InitSubHeap
(
heapPtr
,
heapPtr
,
HEAP_WINE_SHARED
,
0
,
HEAP_DEF_SIZE
);
HeapLock
(
heap
);
descr
=
heapPtr
->
private
=
HeapAlloc
(
heap
,
HEAP_ZERO_MEMORY
,
sizeof
(
*
descr
)
);
assert
(
descr
);
}
else
{
/* wait for the heap to be initialized */
while
(
!
heapPtr
->
private
)
Sleep
(
1
);
HeapLock
(
heap
);
/* remap it to the right address if necessary */
if
(
heapPtr
->
subheap
.
heap
!=
heapPtr
)
{
void
*
base
=
heapPtr
->
subheap
.
heap
;
HeapUnlock
(
heap
);
UnmapViewOfFile
(
heapPtr
);
if
(
!
(
heapPtr
=
MapViewOfFileEx
(
map
,
FILE_MAP_ALL_ACCESS
,
0
,
0
,
0
,
base
)))
{
fprintf
(
stderr
,
"Couldn't map system heap at the correct address (%p)
\n
"
,
base
);
CloseHandle
(
map
);
return
FALSE
;
}
heap
=
(
HANDLE
)
heapPtr
;
HeapLock
(
heap
);
}
descr
=
heapPtr
->
private
;
assert
(
descr
);
}
SystemHeap
=
heap
;
SystemHeapDescr
=
descr
;
HeapUnlock
(
heap
);
CloseHandle
(
map
);
return
TRUE
;
}
/***********************************************************************
* GetProcessHeap (KERNEL32.259)
*/
HANDLE
WINAPI
GetProcessHeap
(
void
)
{
return
(
HANDLE
)
processHeap
;
}
/***********************************************************************
* GetProcessHeaps (KERNEL32.376)
*/
DWORD
WINAPI
GetProcessHeaps
(
DWORD
count
,
HANDLE
*
heaps
)
{
DWORD
total
;
HEAP
*
ptr
;
if
(
!
processHeap
)
return
0
;
/* should never happen */
total
=
1
;
/* main heap */
EnterCriticalSection
(
&
processHeap
->
critSection
);
for
(
ptr
=
firstHeap
;
ptr
;
ptr
=
ptr
->
next
)
total
++
;
if
(
total
<=
count
)
{
*
heaps
++
=
(
HANDLE
)
processHeap
;
for
(
ptr
=
firstHeap
;
ptr
;
ptr
=
ptr
->
next
)
*
heaps
++
=
(
HANDLE
)
ptr
;
}
LeaveCriticalSection
(
&
processHeap
->
critSection
);
return
total
;
}
/***********************************************************************
* HEAP_xalloc
*
* Same as HeapAlloc(), but die on failure.
...
...
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