Commit 086545cd authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Remove wined3d_volume_set/get_priority.

parent 2abecc46
......@@ -553,16 +553,6 @@ void * CDECL wined3d_volume_get_parent(const struct wined3d_volume *volume)
return volume->resource.parent;
}
DWORD CDECL wined3d_volume_set_priority(struct wined3d_volume *volume, DWORD priority)
{
return resource_set_priority(&volume->resource, priority);
}
DWORD CDECL wined3d_volume_get_priority(const struct wined3d_volume *volume)
{
return resource_get_priority(&volume->resource);
}
void CDECL wined3d_volume_preload(struct wined3d_volume *volume)
{
FIXME("volume %p stub!\n", volume);
......
......@@ -268,10 +268,8 @@
@ cdecl wined3d_volume_decref(ptr)
@ cdecl wined3d_volume_from_resource(ptr)
@ cdecl wined3d_volume_get_parent(ptr)
@ cdecl wined3d_volume_get_priority(ptr)
@ cdecl wined3d_volume_get_resource(ptr)
@ cdecl wined3d_volume_incref(ptr)
@ cdecl wined3d_volume_map(ptr ptr ptr long)
@ cdecl wined3d_volume_preload(ptr)
@ cdecl wined3d_volume_set_priority(ptr long)
@ cdecl wined3d_volume_unmap(ptr)
......@@ -2486,13 +2486,11 @@ ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaratio
ULONG __cdecl wined3d_volume_decref(struct wined3d_volume *volume);
struct wined3d_volume * __cdecl wined3d_volume_from_resource(struct wined3d_resource *resource);
void * __cdecl wined3d_volume_get_parent(const struct wined3d_volume *volume);
DWORD __cdecl wined3d_volume_get_priority(const struct wined3d_volume *volume);
struct wined3d_resource * __cdecl wined3d_volume_get_resource(struct wined3d_volume *volume);
ULONG __cdecl wined3d_volume_incref(struct wined3d_volume *volume);
HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volume,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
void __cdecl wined3d_volume_preload(struct wined3d_volume *volume);
DWORD __cdecl wined3d_volume_set_priority(struct wined3d_volume *volume, DWORD new_priority);
HRESULT __cdecl wined3d_volume_unmap(struct wined3d_volume *volume);
#endif /* __WINE_WINED3D_H */
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