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wine
wine-cw
Commits
086545cd
Commit
086545cd
authored
Jul 16, 2014
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jul 16, 2014
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wined3d: Remove wined3d_volume_set/get_priority.
parent
2abecc46
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3 changed files
with
0 additions
and
14 deletions
+0
-14
volume.c
dlls/wined3d/volume.c
+0
-10
wined3d.spec
dlls/wined3d/wined3d.spec
+0
-2
wined3d.h
include/wine/wined3d.h
+0
-2
No files found.
dlls/wined3d/volume.c
View file @
086545cd
...
...
@@ -553,16 +553,6 @@ void * CDECL wined3d_volume_get_parent(const struct wined3d_volume *volume)
return
volume
->
resource
.
parent
;
}
DWORD
CDECL
wined3d_volume_set_priority
(
struct
wined3d_volume
*
volume
,
DWORD
priority
)
{
return
resource_set_priority
(
&
volume
->
resource
,
priority
);
}
DWORD
CDECL
wined3d_volume_get_priority
(
const
struct
wined3d_volume
*
volume
)
{
return
resource_get_priority
(
&
volume
->
resource
);
}
void
CDECL
wined3d_volume_preload
(
struct
wined3d_volume
*
volume
)
{
FIXME
(
"volume %p stub!
\n
"
,
volume
);
...
...
dlls/wined3d/wined3d.spec
View file @
086545cd
...
...
@@ -268,10 +268,8 @@
@ cdecl wined3d_volume_decref(ptr)
@ cdecl wined3d_volume_from_resource(ptr)
@ cdecl wined3d_volume_get_parent(ptr)
@ cdecl wined3d_volume_get_priority(ptr)
@ cdecl wined3d_volume_get_resource(ptr)
@ cdecl wined3d_volume_incref(ptr)
@ cdecl wined3d_volume_map(ptr ptr ptr long)
@ cdecl wined3d_volume_preload(ptr)
@ cdecl wined3d_volume_set_priority(ptr long)
@ cdecl wined3d_volume_unmap(ptr)
include/wine/wined3d.h
View file @
086545cd
...
...
@@ -2486,13 +2486,11 @@ ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaratio
ULONG
__cdecl
wined3d_volume_decref
(
struct
wined3d_volume
*
volume
);
struct
wined3d_volume
*
__cdecl
wined3d_volume_from_resource
(
struct
wined3d_resource
*
resource
);
void
*
__cdecl
wined3d_volume_get_parent
(
const
struct
wined3d_volume
*
volume
);
DWORD
__cdecl
wined3d_volume_get_priority
(
const
struct
wined3d_volume
*
volume
);
struct
wined3d_resource
*
__cdecl
wined3d_volume_get_resource
(
struct
wined3d_volume
*
volume
);
ULONG
__cdecl
wined3d_volume_incref
(
struct
wined3d_volume
*
volume
);
HRESULT
__cdecl
wined3d_volume_map
(
struct
wined3d_volume
*
volume
,
struct
wined3d_map_desc
*
map_desc
,
const
struct
wined3d_box
*
box
,
DWORD
flags
);
void
__cdecl
wined3d_volume_preload
(
struct
wined3d_volume
*
volume
);
DWORD
__cdecl
wined3d_volume_set_priority
(
struct
wined3d_volume
*
volume
,
DWORD
new_priority
);
HRESULT
__cdecl
wined3d_volume_unmap
(
struct
wined3d_volume
*
volume
);
#endif
/* __WINE_WINED3D_H */
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