Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D. Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
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dlls/ddraw/convert.c
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dlls/ddraw/d3ddevice/main.c
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dlls/ddraw/d3ddevice/mesa.c
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dlls/ddraw/dclipper/main.c
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dlls/ddraw/ddraw/dga.c
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dlls/ddraw/ddraw/main.c
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dlls/ddraw/ddraw/x11.c
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dlls/ddraw/dga.c
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dlls/ddraw/dga_private.h
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dlls/ddraw/direct3d/main.c
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dlls/ddraw/direct3d/mesa.c
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dlls/ddraw/dpalette/dga.c
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dlls/ddraw/dpalette/main.c
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dlls/ddraw/dpalette/x11.c
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dlls/ddraw/dsurface/dga.c
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dlls/ddraw/dsurface/main.c
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dlls/ddraw/dsurface/x11.c
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dlls/ddraw/helper.c
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dlls/ddraw/main.c
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dlls/ddraw/mesa.c
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dlls/ddraw/mesa_private.h
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dlls/ddraw/x11.c
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dlls/ddraw/x11_private.h
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