Commit 1133991e authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Make two variables unsigned.

parent 97b82b0f
......@@ -628,7 +628,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st
else
{
BOOL color0_mov = FALSE;
int i, limit;
unsigned int i, limit;
/* This will loop over all the registers and try to
* make a bitmask of the ones we're interested in.
......
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