Commit 12d4683f authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3dcompiler: Implement ID3D11ShaderReflectionVariable::GetType().

parent c647243e
......@@ -33,10 +33,13 @@ enum D3DCOMPILER_SIGNATURE_ELEMENT_SIZE
const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl;
const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl;
const struct ID3D11ShaderReflectionTypeVtbl d3dcompiler_shader_reflection_type_vtbl;
/* null objects - needed for invalid calls */
static struct d3dcompiler_shader_reflection_constant_buffer null_constant_buffer = {{&d3dcompiler_shader_reflection_constant_buffer_vtbl}};
static struct d3dcompiler_shader_reflection_variable null_variable = {{&d3dcompiler_shader_reflection_variable_vtbl}, &null_constant_buffer};
static struct d3dcompiler_shader_reflection_type null_type = {{&d3dcompiler_shader_reflection_type_vtbl}};
static struct d3dcompiler_shader_reflection_variable null_variable = {{&d3dcompiler_shader_reflection_variable_vtbl},
&null_constant_buffer, &null_type};
static BOOL copy_name(const char *ptr, char **name)
{
......@@ -711,9 +714,11 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetDesc(
static ID3D11ShaderReflectionType * STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetType(
ID3D11ShaderReflectionVariable *iface)
{
FIXME("iface %p stub!\n", iface);
struct d3dcompiler_shader_reflection_variable *This = impl_from_ID3D11ShaderReflectionVariable(iface);
return NULL;
TRACE("iface %p\n", iface);
return &This->type->ID3D11ShaderReflectionType_iface;
}
static ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetBuffer(
......
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