Commit 14bc0e9e authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Invalidate STATE_STREAMSRC when dropping VBOs.

parent acd8c587
...@@ -1070,6 +1070,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN ...@@ -1070,6 +1070,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN
TRACE("Dynamic buffer, dropping VBO\n"); TRACE("Dynamic buffer, dropping VBO\n");
buffer_unload(&buffer->resource); buffer_unload(&buffer->resource);
buffer->flags &= ~WINED3D_BUFFER_CREATEBO; buffer->flags &= ~WINED3D_BUFFER_CREATEBO;
device_invalidate_state(device, STATE_STREAMSRC);
} }
else else
{ {
......
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