Commit 1569698d authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

d3dx9: Use an alpha-capable format when creating textures with a color key.

parent fb9c01f1
......@@ -87,6 +87,16 @@ static const unsigned char dds_volume_map[] = {
0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
};
static const unsigned char png_grayscale[] =
{
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49,
0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x08, 0x00,
0x00, 0x00, 0x00, 0x3a, 0x7e, 0x9b, 0x55, 0x00, 0x00, 0x00, 0x0a, 0x49, 0x44,
0x41, 0x54, 0x08, 0xd7, 0x63, 0xf8, 0x0f, 0x00, 0x01, 0x01, 0x01, 0x00, 0x1b,
0xb6, 0xee, 0x56, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42,
0x60, 0x82
};
#define ADMITTED_ERROR 0.0001f
static inline float relative_error(float expected, float got)
......@@ -1582,6 +1592,109 @@ static void test_D3DXCreateTextureFromFileInMemoryEx(IDirect3DDevice9 *device)
D3DUSAGE_DYNAMIC | D3DUSAGE_AUTOGENMIPMAP, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
/* Checking for color key format overrides. */
hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_16bit, sizeof(dds_16bit),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_X1R5G5B5, "Returned format %u, expected %u\n", desc.Format, D3DFMT_X1R5G5B5);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_16bit, sizeof(dds_16bit),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0xff000000, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_A1R5G5B5, "Returned format %u, expected %u\n", desc.Format, D3DFMT_A1R5G5B5);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_16bit, sizeof(dds_16bit),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_X1R5G5B5, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0xff000000, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_X1R5G5B5, "Returned format %u, expected %u\n", desc.Format, D3DFMT_X1R5G5B5);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_24bit, sizeof(dds_24bit),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_X8R8G8B8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_X8R8G8B8);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_24bit, sizeof(dds_24bit),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0xff000000, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_A8R8G8B8);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_24bit, sizeof(dds_24bit),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0xff000000, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_X8R8G8B8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_X8R8G8B8);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, png_grayscale, sizeof(png_grayscale),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_L8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_L8);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, png_grayscale, sizeof(png_grayscale),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0xff000000, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_A8L8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_A8L8);
IDirect3DTexture9_Release(texture);
}
hr = D3DXCreateTextureFromFileInMemoryEx(device, png_grayscale, sizeof(png_grayscale),
D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_L8, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0xff000000, NULL, NULL, &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
IDirect3DSurface9_GetDesc(surface, &desc);
ok(desc.Format == D3DFMT_L8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_L8);
IDirect3DTexture9_Release(texture);
}
}
static void test_D3DXCreateCubeTextureFromFileInMemory(IDirect3DDevice9 *device)
......
......@@ -538,6 +538,29 @@ HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UI
return IDirect3DDevice9_CreateTexture(device, width, height, miplevels, usage, format, pool, texture, NULL);
}
static D3DFORMAT get_alpha_replacement_format(D3DFORMAT format)
{
static const struct
{
D3DFORMAT orig_format;
D3DFORMAT replacement_format;
}
replacement_formats[] =
{
{D3DFMT_X8R8G8B8, D3DFMT_A8R8G8B8},
{D3DFMT_X1R5G5B5, D3DFMT_A1R5G5B5},
{D3DFMT_X4R4G4B4, D3DFMT_A4R4G4B4},
{D3DFMT_X8B8G8R8, D3DFMT_A8B8G8R8},
{D3DFMT_L8, D3DFMT_A8L8},
};
unsigned int i;
for (i = 0; i < sizeof(replacement_formats) / sizeof(replacement_formats[0]); ++i)
if (replacement_formats[i].orig_format == format)
return replacement_formats[i].replacement_format;
return format;
}
HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
......@@ -546,7 +569,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
IDirect3DTexture9 **texptr;
IDirect3DTexture9 *buftex;
IDirect3DSurface9 *surface;
BOOL dynamic_texture;
BOOL dynamic_texture, format_specified = FALSE;
D3DXIMAGE_INFO imginfo;
UINT loaded_miplevels, skip_levels;
D3DCAPS9 caps;
......@@ -585,6 +608,8 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
if (format == D3DFMT_UNKNOWN || format == D3DX_DEFAULT)
format = imginfo.Format;
else
format_specified = TRUE;
if (width == D3DX_FROM_FILE)
{
......@@ -630,6 +655,9 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
return hr;
}
if (colorkey && !format_specified)
format = get_alpha_replacement_format(format);
if (imginfo.MipLevels < miplevels && (D3DFMT_DXT1 <= imginfo.Format && imginfo.Format <= D3DFMT_DXT5))
{
FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
......
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