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wine
wine-cw
Commits
1947b273
Commit
1947b273
authored
Jan 15, 2007
by
H. Verbeet
Committed by
Alexandre Julliard
Jan 16, 2007
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wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3().
parent
3cd84d9a
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1 changed file
with
14 additions
and
8 deletions
+14
-8
glsl_shader.c
dlls/wined3d/glsl_shader.c
+14
-8
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dlls/wined3d/glsl_shader.c
View file @
1947b273
...
...
@@ -1571,17 +1571,23 @@ void pshader_glsl_texdp3tex(SHADER_OPCODE_ARG* arg) {
/** Process the WINED3DSIO_TEXDP3 instruction in GLSL:
* Take a 3-component dot product of the TexCoord[dstreg] and src. */
void
pshader_glsl_texdp3
(
SHADER_OPCODE_ARG
*
arg
)
{
char
src0_str
[
100
];
char
src0_name
[
50
];
char
src0_mask
[
6
];
DWORD
dstreg
=
arg
->
dst
&
WINED3DSP_REGNUM_MASK
;
char
src0_str
[
100
],
dst_str
[
100
]
;
char
src0_name
[
50
],
dst_name
[
50
]
;
char
src0_mask
[
6
],
dst_mask
[
6
]
;
DWORD
src_mask
=
WINED3DSP_WRITEMASK_0
|
WINED3DSP_WRITEMASK_1
|
WINED3DSP_WRITEMASK_2
;
DWORD
dst_mask
;
size_t
mask_size
;
shader_glsl_add_dst_param
(
arg
,
arg
->
dst
,
0
,
dst_name
,
dst_mask
,
dst_str
);
shader_glsl_add_src_param_old
(
arg
,
arg
->
src
[
0
],
arg
->
src_addr
[
0
],
src0_name
,
src0_mask
,
src0_str
);
dst_mask
=
shader_glsl_append_dst
(
arg
->
buffer
,
arg
);
mask_size
=
shader_glsl_get_write_mask_size
(
dst_mask
);
shader_glsl_add_src_param
(
arg
,
arg
->
src
[
0
],
arg
->
src_addr
[
0
],
src_mask
,
src0_name
,
src0_mask
,
src0_str
);
shader_addline
(
arg
->
buffer
,
"%s = vec4(dot(vec3(T%u), vec3(%s)))%s;
\n
"
,
dst_str
,
dstreg
,
src0_str
,
dst_mask
);
if
(
mask_size
>
1
)
{
shader_addline
(
arg
->
buffer
,
"vec%d(dot(T%u.xyz, %s)));
\n
"
,
mask_size
,
dstreg
,
src0_str
);
}
else
{
shader_addline
(
arg
->
buffer
,
"dot(T%u.xyz, %s));
\n
"
,
dstreg
,
src0_str
);
}
}
/** Process the WINED3DSIO_TEXDEPTH instruction in GLSL:
...
...
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