Commit 1a37a9fa authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

d3d9/tests: Ignore test_vshader_input() "no color attribute" test result on WARP.

parent 992dcc4d
......@@ -8093,11 +8093,8 @@ static void test_vshader_input(void)
hr = IDirect3DDevice9_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
/* WARP ends up using the color attribute from the previous draw. Let's mark
* that behavior as broken. */
color = getPixelColor(device, 160, 360);
ok(color_match(color, 0x00000000, 1)
|| broken(color_match(color, 0x00ffff00, 1)),
ok(color_match(color, 0x00000000, 1) || broken(warp),
"Got unexpected color 0x%08x for no color attribute test.\n", color);
IDirect3DDevice9_SetVertexShader(device, NULL);
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