Commit 1afbcd71 authored by Raphael Junqueira's avatar Raphael Junqueira Committed by Alexandre Julliard

- fix DirectSound Creation by dmusic (fix recent Unreal2 regression)

using Robert Reif patch - use of ForegroundWindow if hWnd is NULL (as specified on msdn docs) - begin of Performance PMsg implementation (we should use a processing thread) - better Segment loading - some stubs for IsDirty (always FALSE)
parent 4dc686df
......@@ -29,7 +29,7 @@ WINE_DECLARE_DEBUG_CHANNEL(dmfile);
HRESULT WINAPI IDirectMusicAudioPathImpl_IUnknown_QueryInterface (LPUNKNOWN iface, REFIID riid, LPVOID *ppobj) {
ICOM_THIS_MULTI(IDirectMusicAudioPathImpl, UnknownVtbl, iface);
TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
if (IsEqualIID (riid, &IID_IUnknown)) {
*ppobj = (LPVOID)&This->UnknownVtbl;
IDirectMusicAudioPathImpl_IUnknown_AddRef ((LPUNKNOWN)&This->UnknownVtbl);
......@@ -95,7 +95,7 @@ HRESULT WINAPI IDirectMusicAudioPathImpl_IDirectMusicAudioPath_GetObjectInPath (
ICOM_THIS_MULTI(IDirectMusicAudioPathImpl, AudioPathVtbl, iface);
FIXME("(%p, %ld, %ld, %ld, %s, %d, %s, %p): stub\n", This, dwPChannel, dwStage, dwBuffer, debugstr_dmguid(guidObject), dwIndex, debugstr_dmguid(iidInterface), ppObject);
switch (dwStage) {
case DMUS_PATH_BUFFER:
{
......
......@@ -180,6 +180,8 @@ struct IDirectMusicPerformance8Impl {
/* IDirectMusicPerformance8Impl fields */
IDirectMusicAudioPath* pDefaultPath;
HANDLE hNotification;
REFERENCE_TIME rtMinimum;
};
/* IUnknown: */
......@@ -229,15 +231,15 @@ extern HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToMIDI (LPDIRECTMUSICPER
extern HRESULT WINAPI IDirectMusicPerformance8Impl_TimeToRhythm (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, DMUS_TIMESIGNATURE* pTimeSig, WORD* pwMeasure, BYTE* pbBeat, BYTE* pbGrid, short* pnOffset);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_RhythmToTime (LPDIRECTMUSICPERFORMANCE8 iface, WORD wMeasure, BYTE bBeat, BYTE bGrid, short nOffset, DMUS_TIMESIGNATURE* pTimeSig, MUSIC_TIME* pmtTime);
/* IDirectMusicPerformance8: */
extern HRESULT WINAPI IDirectMusicPerformance8ImplInitAudio (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusic** ppDirectMusic, IDirectSound** ppDirectSound, HWND hWnd, DWORD dwDefaultPathType, DWORD dwPChannelCount, DWORD dwFlags, DMUS_AUDIOPARAMS* pParams);
extern HRESULT WINAPI IDirectMusicPerformance8ImplPlaySegmentEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSource, WCHAR* pwzSegmentName, IUnknown* pTransition, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState** ppSegmentState, IUnknown* pFrom, IUnknown* pAudioPath);
extern HRESULT WINAPI IDirectMusicPerformance8ImplStopEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pObjectToStop, __int64 i64StopTime, DWORD dwFlags);
extern HRESULT WINAPI IDirectMusicPerformance8ImplClonePMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pSourcePMSG, DMUS_PMSG** ppCopyPMSG);
extern HRESULT WINAPI IDirectMusicPerformance8ImplCreateAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSourceConfig, BOOL fActivate, IDirectMusicAudioPath** ppNewPath);
extern HRESULT WINAPI IDirectMusicPerformance8ImplCreateStandardAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwType, DWORD dwPChannelCount, BOOL fActivate, IDirectMusicAudioPath** ppNewPath);
extern HRESULT WINAPI IDirectMusicPerformance8ImplSetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath* pAudioPath);
extern HRESULT WINAPI IDirectMusicPerformance8ImplGetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath** ppAudioPath);
extern HRESULT WINAPI IDirectMusicPerformance8ImplGetParamEx (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwTrackID, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME* pmtNext, void* pParam);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_InitAudio (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusic** ppDirectMusic, IDirectSound** ppDirectSound, HWND hWnd, DWORD dwDefaultPathType, DWORD dwPChannelCount, DWORD dwFlags, DMUS_AUDIOPARAMS* pParams);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegmentEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSource, WCHAR* pwzSegmentName, IUnknown* pTransition, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState** ppSegmentState, IUnknown* pFrom, IUnknown* pAudioPath);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_StopEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pObjectToStop, __int64 i64StopTime, DWORD dwFlags);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_ClonePMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pSourcePMSG, DMUS_PMSG** ppCopyPMSG);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_CreateAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSourceConfig, BOOL fActivate, IDirectMusicAudioPath** ppNewPath);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_CreateStandardAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwType, DWORD dwPChannelCount, BOOL fActivate, IDirectMusicAudioPath** ppNewPath);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_SetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath* pAudioPath);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_GetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath** ppAudioPath);
extern HRESULT WINAPI IDirectMusicPerformance8Impl_GetParamEx (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwTrackID, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME* pmtNext, void* pParam);
/*****************************************************************************
* IDirectMusicSegment8Impl implementation structure
......
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