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wine
wine-cw
Commits
1c196c59
Commit
1c196c59
authored
May 31, 2005
by
Christian Costa
Committed by
Alexandre Julliard
May 31, 2005
Browse files
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Plain Diff
Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c.
parent
5bc90f25
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Showing
4 changed files
with
283 additions
and
340 deletions
+283
-340
Makefile.in
dlls/ddraw/Makefile.in
+2
-4
convert.c
dlls/ddraw/convert.c
+0
-278
ddraw_utils.c
dlls/ddraw/ddraw_utils.c
+281
-12
struct_convert.c
dlls/ddraw/struct_convert.c
+0
-46
No files found.
dlls/ddraw/Makefile.in
View file @
1c196c59
...
@@ -24,8 +24,8 @@ OPENGLFILES = \
...
@@ -24,8 +24,8 @@ OPENGLFILES = \
C_SRCS
=
\
C_SRCS
=
\
@OPENGLFILES@
\
@OPENGLFILES@
\
convert.c
\
dclipper/main.c
\
dclipper/main.c
\
ddraw_utils.c
\
ddraw/hal.c
\
ddraw/hal.c
\
ddraw/main.c
\
ddraw/main.c
\
ddraw/thunks.c
\
ddraw/thunks.c
\
...
@@ -40,10 +40,8 @@ C_SRCS = \
...
@@ -40,10 +40,8 @@ C_SRCS = \
dsurface/thunks.c
\
dsurface/thunks.c
\
dsurface/user.c
\
dsurface/user.c
\
dsurface/wndproc.c
\
dsurface/wndproc.c
\
helper.c
\
main.c
\
main.c
\
regsvr.c
\
regsvr.c
struct_convert.c
RC_SRCS
=
version.rc
RC_SRCS
=
version.rc
...
...
dlls/ddraw/convert.c
deleted
100644 → 0
View file @
5bc90f25
/*
* Copyright 2000 Marcus Meissner
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <string.h>
#include "ddraw_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
ddraw
);
/* *************************************
16 / 15 bpp to palettized 8 bpp
************************************* */
static
void
pixel_convert_16_to_8
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
short
*
c_dst
=
(
unsigned
short
*
)
dst
;
int
y
;
if
(
palette
!=
NULL
)
{
const
unsigned
int
*
pal
=
(
unsigned
int
*
)
palette
->
screen_palents
;
for
(
y
=
height
;
y
--
;
)
{
#if defined(__i386__) && defined(__GNUC__)
/* gcc generates slightly inefficient code for the the copy/lookup,
* it generates one excess memory access (to pal) per pixel. Since
* we know that pal is not modified by the memory write we can
* put it into a register and reduce the number of memory accesses
* from 4 to 3 pp. There are two xor eax,eax to avoid pipeline
* stalls. (This is not guaranteed to be the fastest method.)
*/
__asm__
__volatile__
(
"xor %%eax,%%eax
\n
"
"1:
\n
"
" lodsb
\n
"
" movw (%%edx,%%eax,4),%%ax
\n
"
" stosw
\n
"
" xor %%eax,%%eax
\n
"
" loop 1b
\n
"
:
"=S"
(
c_src
),
"=D"
(
c_dst
)
:
"S"
(
c_src
),
"D"
(
c_dst
)
,
"c"
(
width
),
"d"
(
pal
)
:
"eax"
,
"cc"
,
"memory"
);
c_src
+=
(
pitch
-
width
);
#else
unsigned
char
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
*
c_dst
++
=
pal
[
*
c_src
++
];
c_src
+=
(
pitch
-
width
);
#endif
}
}
else
{
FIXME
(
"No palette set...
\n
"
);
memset
(
dst
,
0
,
width
*
height
*
2
);
}
}
static
void
palette_convert_16_to_8
(
LPPALETTEENTRY
palent
,
void
*
screen_palette
,
DWORD
start
,
DWORD
count
)
{
unsigned
int
i
;
unsigned
int
*
pal
=
(
unsigned
int
*
)
screen_palette
;
for
(
i
=
0
;
i
<
count
;
i
++
)
pal
[
start
+
i
]
=
(((((
unsigned
short
)
palent
[
i
].
peRed
)
&
0xF8
)
<<
8
)
|
((((
unsigned
short
)
palent
[
i
].
peBlue
)
&
0xF8
)
>>
3
)
|
((((
unsigned
short
)
palent
[
i
].
peGreen
)
&
0xFC
)
<<
3
));
}
static
void
palette_convert_15_to_8
(
LPPALETTEENTRY
palent
,
void
*
screen_palette
,
DWORD
start
,
DWORD
count
)
{
unsigned
int
i
;
unsigned
int
*
pal
=
(
unsigned
int
*
)
screen_palette
;
for
(
i
=
0
;
i
<
count
;
i
++
)
pal
[
start
+
i
]
=
(((((
unsigned
short
)
palent
[
i
].
peRed
)
&
0xF8
)
<<
7
)
|
((((
unsigned
short
)
palent
[
i
].
peBlue
)
&
0xF8
)
>>
3
)
|
((((
unsigned
short
)
palent
[
i
].
peGreen
)
&
0xF8
)
<<
2
));
}
/* *************************************
24 to palettized 8 bpp
************************************* */
static
void
pixel_convert_24_to_8
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
char
*
c_dst
=
(
unsigned
char
*
)
dst
;
int
y
;
if
(
palette
!=
NULL
)
{
const
unsigned
int
*
pal
=
(
unsigned
int
*
)
palette
->
screen_palents
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
char
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
register
long
pixel
=
pal
[
*
c_src
++
];
*
c_dst
++
=
pixel
;
*
c_dst
++
=
pixel
>>
8
;
*
c_dst
++
=
pixel
>>
16
;
}
c_src
+=
(
pitch
-
width
);
}
}
else
{
FIXME
(
"No palette set...
\n
"
);
memset
(
dst
,
0
,
width
*
height
*
3
);
}
}
/* *************************************
32 bpp to palettized 8 bpp
************************************* */
static
void
pixel_convert_32_to_8
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
int
*
c_dst
=
(
unsigned
int
*
)
dst
;
int
y
;
if
(
palette
!=
NULL
)
{
const
unsigned
int
*
pal
=
(
unsigned
int
*
)
palette
->
screen_palents
;
for
(
y
=
height
;
y
--
;
)
{
#if defined(__i386__) && defined(__GNUC__)
/* See comment in pixel_convert_16_to_8 */
__asm__
__volatile__
(
"xor %%eax,%%eax
\n
"
"1:
\n
"
" lodsb
\n
"
" movl (%%edx,%%eax,4),%%eax
\n
"
" stosl
\n
"
" xor %%eax,%%eax
\n
"
" loop 1b
\n
"
:
"=S"
(
c_src
),
"=D"
(
c_dst
)
:
"S"
(
c_src
),
"D"
(
c_dst
)
,
"c"
(
width
),
"d"
(
pal
)
:
"eax"
,
"cc"
,
"memory"
);
c_src
+=
(
pitch
-
width
);
#else
unsigned
char
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
*
c_dst
++
=
pal
[
*
c_src
++
];
c_src
+=
(
pitch
-
width
);
#endif
}
}
else
{
FIXME
(
"No palette set...
\n
"
);
memset
(
dst
,
0
,
width
*
height
*
4
);
}
}
static
void
palette_convert_24_to_8
(
LPPALETTEENTRY
palent
,
void
*
screen_palette
,
DWORD
start
,
DWORD
count
)
{
unsigned
int
i
;
unsigned
int
*
pal
=
(
unsigned
int
*
)
screen_palette
;
for
(
i
=
0
;
i
<
count
;
i
++
)
pal
[
start
+
i
]
=
((((
unsigned
int
)
palent
[
i
].
peRed
)
<<
16
)
|
(((
unsigned
int
)
palent
[
i
].
peGreen
)
<<
8
)
|
((
unsigned
int
)
palent
[
i
].
peBlue
));
}
/* *************************************
16 bpp to 15 bpp
************************************* */
static
void
pixel_convert_15_to_16
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
short
*
c_src
=
(
unsigned
short
*
)
src
;
unsigned
short
*
c_dst
=
(
unsigned
short
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
short
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
unsigned
short
val
=
*
c_src
++
;
*
c_dst
++=
((
val
&
0xFFC0
)
>>
1
)
|
(
val
&
0x001f
);
}
c_src
+=
((
pitch
/
2
)
-
width
);
}
}
/* *************************************
32 bpp to 16 bpp
************************************* */
static
void
pixel_convert_32_to_16
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
short
*
c_src
=
(
unsigned
short
*
)
src
;
unsigned
int
*
c_dst
=
(
unsigned
int
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
short
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
*
c_dst
++
=
(((
*
c_src
&
0xF800
)
<<
8
)
|
((
*
c_src
&
0x07E0
)
<<
5
)
|
((
*
c_src
&
0x001F
)
<<
3
));
c_src
++
;
}
c_src
+=
((
pitch
/
2
)
-
width
);
}
}
/* *************************************
32 bpp to 24 bpp
************************************* */
static
void
pixel_convert_32_to_24
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
int
*
c_dst
=
(
unsigned
int
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
char
*
srclineend
=
c_src
+
width
*
3
;
while
(
c_src
<
srclineend
)
{
/* FIXME: wrong for big endian */
memcpy
(
c_dst
,
c_src
,
3
);
c_src
+=
3
;
c_dst
++
;
}
c_src
+=
pitch
-
width
*
3
;
}
}
/* *************************************
16 bpp to 32 bpp
************************************* */
static
void
pixel_convert_16_to_32
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
int
*
c_src
=
(
unsigned
int
*
)
src
;
unsigned
short
*
c_dst
=
(
unsigned
short
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
int
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
*
c_dst
++
=
(((
*
c_src
&
0xF80000
)
>>
8
)
|
((
*
c_src
&
0x00FC00
)
>>
5
)
|
((
*
c_src
&
0x0000F8
)
>>
3
));
c_src
++
;
}
c_src
+=
((
pitch
/
4
)
-
width
);
}
}
Convert
ModeEmulations
[
8
]
=
{
{
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
24
,
24
,
0xFF0000
,
0x00FF00
,
0x0000FF
},
{
pixel_convert_32_to_24
,
NULL
}
},
{
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
16
,
16
,
0xF800
,
0x07E0
,
0x001F
},
{
pixel_convert_32_to_16
,
NULL
}
},
{
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_32_to_8
,
palette_convert_24_to_8
}
},
{
{
24
,
24
,
0xFF0000
,
0x00FF00
,
0x0000FF
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_24_to_8
,
palette_convert_24_to_8
}
},
{
{
16
,
15
,
0x7C00
,
0x03E0
,
0x001F
},
{
16
,
16
,
0xf800
,
0x07e0
,
0x001f
},
{
pixel_convert_15_to_16
,
NULL
}
},
{
{
16
,
16
,
0xF800
,
0x07E0
,
0x001F
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_16_to_8
,
palette_convert_16_to_8
}
},
{
{
16
,
15
,
0x7C00
,
0x03E0
,
0x001F
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_16_to_8
,
palette_convert_15_to_8
}
},
{
{
16
,
16
,
0xF800
,
0x07E0
,
0x001F
},
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
pixel_convert_16_to_32
,
NULL
}
}
};
dlls/ddraw/
helper
.c
→
dlls/ddraw/
ddraw_utils
.c
View file @
1c196c59
/*
/* DirectDraw Base F
unctions
* DirectDraw helper f
unctions
*
*
* Copyright 1997-
1999
Marcus Meissner
* Copyright 1997-
2000
Marcus Meissner
* Copyright 1998 Lionel Ulmer (most of Direct3D stuff)
* Copyright 1998 Lionel Ulmer (most of Direct3D stuff)
* Copyright 2000 TransGaming Technologies Inc.
* Copyright 2000 TransGaming Technologies Inc.
*
*
...
@@ -20,29 +20,298 @@
...
@@ -20,29 +20,298 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
*/
#include "config.h"
#define NONAMELESSUNION
#include "wine/port.h"
#define NONAMELESSSTRUCT
#include "wine/debug.h"
#include <stddef.h>
#include <stddef.h>
#include <stdarg.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdio.h>
#include <string.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "windef.h"
#include "windef.h"
#include "winbase.h"
#include "winbase.h"
#include "wingdi.h"
#include "wingdi.h"
#include "d3d.h"
#include "ddraw.h"
#include "ddraw.h"
#include "winerror.h"
#include "wine/exception.h"
#include "ddraw_private.h"
#include "ddraw_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
ddraw
);
WINE_DEFAULT_DEBUG_CHANNEL
(
ddraw
);
/* *************************************
16 / 15 bpp to palettized 8 bpp
************************************* */
static
void
pixel_convert_16_to_8
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
short
*
c_dst
=
(
unsigned
short
*
)
dst
;
int
y
;
if
(
palette
!=
NULL
)
{
const
unsigned
int
*
pal
=
(
unsigned
int
*
)
palette
->
screen_palents
;
for
(
y
=
height
;
y
--
;
)
{
#if defined(__i386__) && defined(__GNUC__)
/* gcc generates slightly inefficient code for the the copy/lookup,
* it generates one excess memory access (to pal) per pixel. Since
* we know that pal is not modified by the memory write we can
* put it into a register and reduce the number of memory accesses
* from 4 to 3 pp. There are two xor eax,eax to avoid pipeline
* stalls. (This is not guaranteed to be the fastest method.)
*/
__asm__
__volatile__
(
"xor %%eax,%%eax
\n
"
"1:
\n
"
" lodsb
\n
"
" movw (%%edx,%%eax,4),%%ax
\n
"
" stosw
\n
"
" xor %%eax,%%eax
\n
"
" loop 1b
\n
"
:
"=S"
(
c_src
),
"=D"
(
c_dst
)
:
"S"
(
c_src
),
"D"
(
c_dst
)
,
"c"
(
width
),
"d"
(
pal
)
:
"eax"
,
"cc"
,
"memory"
);
c_src
+=
(
pitch
-
width
);
#else
unsigned
char
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
*
c_dst
++
=
pal
[
*
c_src
++
];
c_src
+=
(
pitch
-
width
);
#endif
}
}
else
{
FIXME
(
"No palette set...
\n
"
);
memset
(
dst
,
0
,
width
*
height
*
2
);
}
}
static
void
palette_convert_16_to_8
(
LPPALETTEENTRY
palent
,
void
*
screen_palette
,
DWORD
start
,
DWORD
count
)
{
unsigned
int
i
;
unsigned
int
*
pal
=
(
unsigned
int
*
)
screen_palette
;
for
(
i
=
0
;
i
<
count
;
i
++
)
pal
[
start
+
i
]
=
(((((
unsigned
short
)
palent
[
i
].
peRed
)
&
0xF8
)
<<
8
)
|
((((
unsigned
short
)
palent
[
i
].
peBlue
)
&
0xF8
)
>>
3
)
|
((((
unsigned
short
)
palent
[
i
].
peGreen
)
&
0xFC
)
<<
3
));
}
static
void
palette_convert_15_to_8
(
LPPALETTEENTRY
palent
,
void
*
screen_palette
,
DWORD
start
,
DWORD
count
)
{
unsigned
int
i
;
unsigned
int
*
pal
=
(
unsigned
int
*
)
screen_palette
;
for
(
i
=
0
;
i
<
count
;
i
++
)
pal
[
start
+
i
]
=
(((((
unsigned
short
)
palent
[
i
].
peRed
)
&
0xF8
)
<<
7
)
|
((((
unsigned
short
)
palent
[
i
].
peBlue
)
&
0xF8
)
>>
3
)
|
((((
unsigned
short
)
palent
[
i
].
peGreen
)
&
0xF8
)
<<
2
));
}
/* *************************************
24 to palettized 8 bpp
************************************* */
static
void
pixel_convert_24_to_8
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
char
*
c_dst
=
(
unsigned
char
*
)
dst
;
int
y
;
if
(
palette
!=
NULL
)
{
const
unsigned
int
*
pal
=
(
unsigned
int
*
)
palette
->
screen_palents
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
char
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
register
long
pixel
=
pal
[
*
c_src
++
];
*
c_dst
++
=
pixel
;
*
c_dst
++
=
pixel
>>
8
;
*
c_dst
++
=
pixel
>>
16
;
}
c_src
+=
(
pitch
-
width
);
}
}
else
{
FIXME
(
"No palette set...
\n
"
);
memset
(
dst
,
0
,
width
*
height
*
3
);
}
}
/* *************************************
32 bpp to palettized 8 bpp
************************************* */
static
void
pixel_convert_32_to_8
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
int
*
c_dst
=
(
unsigned
int
*
)
dst
;
int
y
;
if
(
palette
!=
NULL
)
{
const
unsigned
int
*
pal
=
(
unsigned
int
*
)
palette
->
screen_palents
;
for
(
y
=
height
;
y
--
;
)
{
#if defined(__i386__) && defined(__GNUC__)
/* See comment in pixel_convert_16_to_8 */
__asm__
__volatile__
(
"xor %%eax,%%eax
\n
"
"1:
\n
"
" lodsb
\n
"
" movl (%%edx,%%eax,4),%%eax
\n
"
" stosl
\n
"
" xor %%eax,%%eax
\n
"
" loop 1b
\n
"
:
"=S"
(
c_src
),
"=D"
(
c_dst
)
:
"S"
(
c_src
),
"D"
(
c_dst
)
,
"c"
(
width
),
"d"
(
pal
)
:
"eax"
,
"cc"
,
"memory"
);
c_src
+=
(
pitch
-
width
);
#else
unsigned
char
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
*
c_dst
++
=
pal
[
*
c_src
++
];
c_src
+=
(
pitch
-
width
);
#endif
}
}
else
{
FIXME
(
"No palette set...
\n
"
);
memset
(
dst
,
0
,
width
*
height
*
4
);
}
}
static
void
palette_convert_24_to_8
(
LPPALETTEENTRY
palent
,
void
*
screen_palette
,
DWORD
start
,
DWORD
count
)
{
unsigned
int
i
;
unsigned
int
*
pal
=
(
unsigned
int
*
)
screen_palette
;
for
(
i
=
0
;
i
<
count
;
i
++
)
pal
[
start
+
i
]
=
((((
unsigned
int
)
palent
[
i
].
peRed
)
<<
16
)
|
(((
unsigned
int
)
palent
[
i
].
peGreen
)
<<
8
)
|
((
unsigned
int
)
palent
[
i
].
peBlue
));
}
/* *************************************
16 bpp to 15 bpp
************************************* */
static
void
pixel_convert_15_to_16
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
short
*
c_src
=
(
unsigned
short
*
)
src
;
unsigned
short
*
c_dst
=
(
unsigned
short
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
short
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
unsigned
short
val
=
*
c_src
++
;
*
c_dst
++=
((
val
&
0xFFC0
)
>>
1
)
|
(
val
&
0x001f
);
}
c_src
+=
((
pitch
/
2
)
-
width
);
}
}
/* *************************************
32 bpp to 16 bpp
************************************* */
static
void
pixel_convert_32_to_16
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
short
*
c_src
=
(
unsigned
short
*
)
src
;
unsigned
int
*
c_dst
=
(
unsigned
int
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
short
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
*
c_dst
++
=
(((
*
c_src
&
0xF800
)
<<
8
)
|
((
*
c_src
&
0x07E0
)
<<
5
)
|
((
*
c_src
&
0x001F
)
<<
3
));
c_src
++
;
}
c_src
+=
((
pitch
/
2
)
-
width
);
}
}
/* *************************************
32 bpp to 24 bpp
************************************* */
static
void
pixel_convert_32_to_24
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
char
*
c_src
=
(
unsigned
char
*
)
src
;
unsigned
int
*
c_dst
=
(
unsigned
int
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
char
*
srclineend
=
c_src
+
width
*
3
;
while
(
c_src
<
srclineend
)
{
/* FIXME: wrong for big endian */
memcpy
(
c_dst
,
c_src
,
3
);
c_src
+=
3
;
c_dst
++
;
}
c_src
+=
pitch
-
width
*
3
;
}
}
/* *************************************
16 bpp to 32 bpp
************************************* */
static
void
pixel_convert_16_to_32
(
void
*
src
,
void
*
dst
,
DWORD
width
,
DWORD
height
,
LONG
pitch
,
IDirectDrawPaletteImpl
*
palette
)
{
unsigned
int
*
c_src
=
(
unsigned
int
*
)
src
;
unsigned
short
*
c_dst
=
(
unsigned
short
*
)
dst
;
int
y
;
for
(
y
=
height
;
y
--
;
)
{
unsigned
int
*
srclineend
=
c_src
+
width
;
while
(
c_src
<
srclineend
)
{
*
c_dst
++
=
(((
*
c_src
&
0xF80000
)
>>
8
)
|
((
*
c_src
&
0x00FC00
)
>>
5
)
|
((
*
c_src
&
0x0000F8
)
>>
3
));
c_src
++
;
}
c_src
+=
((
pitch
/
4
)
-
width
);
}
}
Convert
ModeEmulations
[
8
]
=
{
{
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
24
,
24
,
0xFF0000
,
0x00FF00
,
0x0000FF
},
{
pixel_convert_32_to_24
,
NULL
}
},
{
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
16
,
16
,
0xF800
,
0x07E0
,
0x001F
},
{
pixel_convert_32_to_16
,
NULL
}
},
{
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_32_to_8
,
palette_convert_24_to_8
}
},
{
{
24
,
24
,
0xFF0000
,
0x00FF00
,
0x0000FF
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_24_to_8
,
palette_convert_24_to_8
}
},
{
{
16
,
15
,
0x7C00
,
0x03E0
,
0x001F
},
{
16
,
16
,
0xf800
,
0x07e0
,
0x001f
},
{
pixel_convert_15_to_16
,
NULL
}
},
{
{
16
,
16
,
0xF800
,
0x07E0
,
0x001F
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_16_to_8
,
palette_convert_16_to_8
}
},
{
{
16
,
15
,
0x7C00
,
0x03E0
,
0x001F
},
{
8
,
8
,
0x00
,
0x00
,
0x00
},
{
pixel_convert_16_to_8
,
palette_convert_15_to_8
}
},
{
{
16
,
16
,
0xF800
,
0x07E0
,
0x001F
},
{
32
,
24
,
0x00FF0000
,
0x0000FF00
,
0x000000FF
},
{
pixel_convert_16_to_32
,
NULL
}
}
};
void
DDRAW_Convert_DDSCAPS_1_To_2
(
const
DDSCAPS
*
pIn
,
DDSCAPS2
*
pOut
)
{
/* 2 adds three additional caps fields to the end. Both versions
* are unversioned. */
pOut
->
dwCaps
=
pIn
->
dwCaps
;
pOut
->
dwCaps2
=
0
;
pOut
->
dwCaps3
=
0
;
pOut
->
dwCaps4
=
0
;
}
void
DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1
(
const
DDDEVICEIDENTIFIER2
*
pIn
,
DDDEVICEIDENTIFIER
*
pOut
)
{
/* 2 adds a dwWHQLLevel field to the end. Both structures are
* unversioned. */
memcpy
(
pOut
,
pIn
,
sizeof
(
*
pOut
));
}
/******************************************************************************
/******************************************************************************
* debug output functions
* debug output functions
*/
*/
...
...
dlls/ddraw/struct_convert.c
deleted
100644 → 0
View file @
5bc90f25
/* ddraw/d3d structure version conversion
*
* Copyright 2000 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "ddraw.h"
#include "ddraw_private.h"
void
DDRAW_Convert_DDSCAPS_1_To_2
(
const
DDSCAPS
*
pIn
,
DDSCAPS2
*
pOut
)
{
/* 2 adds three additional caps fields to the end. Both versions
* are unversioned. */
pOut
->
dwCaps
=
pIn
->
dwCaps
;
pOut
->
dwCaps2
=
0
;
pOut
->
dwCaps3
=
0
;
pOut
->
dwCaps4
=
0
;
}
void
DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1
(
const
DDDEVICEIDENTIFIER2
*
pIn
,
DDDEVICEIDENTIFIER
*
pOut
)
{
/* 2 adds a dwWHQLLevel field to the end. Both structures are
* unversioned. */
memcpy
(
pOut
,
pIn
,
sizeof
(
*
pOut
));
}
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