Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
1c7bf622
Commit
1c7bf622
authored
Oct 07, 2002
by
Dimitrie O. Paun
Committed by
Alexandre Julliard
Oct 07, 2002
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix focus handling for owner draw listviews.
parent
d308a8d4
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
29 additions
and
31 deletions
+29
-31
listview.c
dlls/comctl32/listview.c
+29
-31
No files found.
dlls/comctl32/listview.c
View file @
1c7bf622
...
@@ -151,7 +151,6 @@ typedef struct tagLISTVIEW_INFO
...
@@ -151,7 +151,6 @@ typedef struct tagLISTVIEW_INFO
BOOL
bFocus
;
BOOL
bFocus
;
INT
nFocusedItem
;
INT
nFocusedItem
;
RECT
rcFocus
;
RECT
rcFocus
;
RECT
rcLargeFocus
;
/* non-empty when a large item in ICON mode has focus */
DWORD
dwStyle
;
/* the cached window GWL_STYLE */
DWORD
dwStyle
;
/* the cached window GWL_STYLE */
DWORD
dwLvExStyle
;
/* extended listview style */
DWORD
dwLvExStyle
;
/* extended listview style */
HDPA
hdpaItems
;
HDPA
hdpaItems
;
...
@@ -729,6 +728,7 @@ static inline LRESULT CallWindowProcT(WNDPROC proc, HWND hwnd, UINT uMsg,
...
@@ -729,6 +728,7 @@ static inline LRESULT CallWindowProcT(WNDPROC proc, HWND hwnd, UINT uMsg,
InvalidateRect(infoPtr->hwndSelf, rect, TRUE); \
InvalidateRect(infoPtr->hwndSelf, rect, TRUE); \
} while (0)
} while (0)
/* FIXME: what if we show the focus on a large item in ICON mode? */
#define LISTVIEW_InvalidateItem(infoPtr, nItem) do { \
#define LISTVIEW_InvalidateItem(infoPtr, nItem) do { \
RECT rcItem; \
RECT rcItem; \
rcItem.left = LVIR_BOUNDS; \
rcItem.left = LVIR_BOUNDS; \
...
@@ -1140,19 +1140,29 @@ static void LISTVIEW_UpdateScroll(LISTVIEW_INFO *infoPtr)
...
@@ -1140,19 +1140,29 @@ static void LISTVIEW_UpdateScroll(LISTVIEW_INFO *infoPtr)
/***
/***
* Toggles (draws/erase) the focus rectangle.
* DESCRIPTION:
* Shows/hides the focus rectangle.
*
* PARAMETER(S):
* [I] infoPtr : valid pointer to the listview structure
* [I] fShow : TRUE to show the focus, FALSE to hide it.
*
* RETURN:
* None
*/
*/
static
inline
void
LISTVIEW_ToggleFocusRect
(
LISTVIEW_INFO
*
infoPtr
)
static
void
LISTVIEW_ShowFocusRect
(
LISTVIEW_INFO
*
infoPtr
,
INT
nItem
,
BOOL
fShow
)
{
{
TRACE
(
"
rcFocus=%s
\n
"
,
debugrect
(
&
infoPtr
->
rcFocus
)
);
TRACE
(
"
fShow=%d, nItem=%d
\n
"
,
fShow
,
nItem
);
/* if we have a focus rectagle, draw it */
/* Here we are inneficient. We could, in theory, simply DrawFocusRect
if
(
!
IsRectEmpty
(
&
infoPtr
->
rcFocus
))
* to erase/show the focus, without all this heavy duty redraw. However,
{
* note that there are cases where we can not do that: when the list is
HDC
hdc
=
GetDC
(
infoPtr
->
hwndSelf
);
* in ICON mode, and the item is large, we must to invalidate it.
DrawFocusRect
(
hdc
,
&
infoPtr
->
rcFocus
);
* Moreover, in the vast majority of cases, the selection status of
ReleaseDC
(
infoPtr
->
hwndSelf
,
hdc
);
* the item changes anyway, and so the item is invalidated already,
}
* so not too much harm is done. If we do notice any flicker, we should
* refine this method. */
LISTVIEW_InvalidateItem
(
infoPtr
,
nItem
);
}
}
/***
/***
...
@@ -2810,18 +2820,7 @@ static BOOL LISTVIEW_SetItemT(LISTVIEW_INFO *infoPtr, LPLVITEMW lpLVItem, BOOL i
...
@@ -2810,18 +2820,7 @@ static BOOL LISTVIEW_SetItemT(LISTVIEW_INFO *infoPtr, LPLVITEMW lpLVItem, BOOL i
if
(
bResult
&&
!
infoPtr
->
bIsDrawing
&&
lpLVItem
->
iSubItem
==
0
)
if
(
bResult
&&
!
infoPtr
->
bIsDrawing
&&
lpLVItem
->
iSubItem
==
0
)
{
{
if
(
oldFocus
!=
infoPtr
->
nFocusedItem
&&
infoPtr
->
bFocus
)
if
(
oldFocus
!=
infoPtr
->
nFocusedItem
&&
infoPtr
->
bFocus
)
{
LISTVIEW_ShowFocusRect
(
infoPtr
,
oldFocus
,
FALSE
);
LISTVIEW_ToggleFocusRect
(
infoPtr
);
/* Note that ->rcLargeFocus is normally all zero, so
* no second InvalidateRect is issued.
*
* However, when a large icon style is drawn (LVS_ICON),
* the rectangle drawn is saved in rcLastDraw. That way
* the InvalidateRect will invalidate the entire area drawn
*/
if
(
!
IsRectEmpty
(
&
infoPtr
->
rcLargeFocus
))
LISTVIEW_InvalidateRect
(
infoPtr
,
&
infoPtr
->
rcLargeFocus
);
}
LISTVIEW_InvalidateItem
(
infoPtr
,
lpLVItem
->
iItem
);
LISTVIEW_InvalidateItem
(
infoPtr
,
lpLVItem
->
iItem
);
}
}
/* restore text */
/* restore text */
...
@@ -3236,7 +3235,6 @@ static BOOL LISTVIEW_DrawLargeItem(LISTVIEW_INFO *infoPtr, HDC hdc, INT nItem, R
...
@@ -3236,7 +3235,6 @@ static BOOL LISTVIEW_DrawLargeItem(LISTVIEW_INFO *infoPtr, HDC hdc, INT nItem, R
* that the background is complete
* that the background is complete
*/
*/
rcFocus
=
rcLabel
;
/* save for focus */
rcFocus
=
rcLabel
;
/* save for focus */
SetRectEmpty
(
&
infoPtr
->
rcLargeFocus
);
if
((
uFormat
&
DT_NOCLIP
)
||
(
lvItem
.
state
&
LVIS_SELECTED
))
if
((
uFormat
&
DT_NOCLIP
)
||
(
lvItem
.
state
&
LVIS_SELECTED
))
{
{
/* FIXME: why do we need this??? */
/* FIXME: why do we need this??? */
...
@@ -3247,7 +3245,6 @@ static BOOL LISTVIEW_DrawLargeItem(LISTVIEW_INFO *infoPtr, HDC hdc, INT nItem, R
...
@@ -3247,7 +3245,6 @@ static BOOL LISTVIEW_DrawLargeItem(LISTVIEW_INFO *infoPtr, HDC hdc, INT nItem, R
DeleteObject
(
hBrush
);
DeleteObject
(
hBrush
);
/* Save size of item drawing for next InvalidateRect */
/* Save size of item drawing for next InvalidateRect */
infoPtr
->
rcLargeFocus
=
rcFullText
;
TRACE
(
"focused/selected, rcFocus=%s
\n
"
,
debugrect
(
&
rcFocus
));
TRACE
(
"focused/selected, rcFocus=%s
\n
"
,
debugrect
(
&
rcFocus
));
}
}
/* else ? What if we are losing the focus? will we not get a complete
/* else ? What if we are losing the focus? will we not get a complete
...
@@ -3378,7 +3375,7 @@ static void LISTVIEW_RefreshReport(LISTVIEW_INFO *infoPtr, HDC hdc, DWORD cdmode
...
@@ -3378,7 +3375,7 @@ static void LISTVIEW_RefreshReport(LISTVIEW_INFO *infoPtr, HDC hdc, DWORD cdmode
dis
.
itemID
=
nItem
;
dis
.
itemID
=
nItem
;
dis
.
itemAction
=
ODA_DRAWENTIRE
;
dis
.
itemAction
=
ODA_DRAWENTIRE
;
if
(
item
.
state
&
LVIS_SELECTED
)
dis
.
itemState
|=
ODS_SELECTED
;
if
(
item
.
state
&
LVIS_SELECTED
)
dis
.
itemState
|=
ODS_SELECTED
;
if
(
i
tem
.
state
&
LVIS_FOCUSED
)
dis
.
itemState
|=
ODS_FOCUS
;
if
(
i
nfoPtr
->
bFocus
&&
(
item
.
state
&
LVIS_FOCUSED
)
)
dis
.
itemState
|=
ODS_FOCUS
;
dis
.
hwndItem
=
infoPtr
->
hwndSelf
;
dis
.
hwndItem
=
infoPtr
->
hwndSelf
;
dis
.
hDC
=
hdc
;
dis
.
hDC
=
hdc
;
dis
.
rcItem
.
left
=
lpCols
[
0
].
rc
.
left
;
dis
.
rcItem
.
left
=
lpCols
[
0
].
rc
.
left
;
...
@@ -3675,7 +3672,7 @@ static void LISTVIEW_Refresh(LISTVIEW_INFO *infoPtr, HDC hdc)
...
@@ -3675,7 +3672,7 @@ static void LISTVIEW_Refresh(LISTVIEW_INFO *infoPtr, HDC hdc)
LISTVIEW_RefreshIcon
(
infoPtr
,
hdc
,
uView
==
LVS_SMALLICON
,
cdmode
);
LISTVIEW_RefreshIcon
(
infoPtr
,
hdc
,
uView
==
LVS_SMALLICON
,
cdmode
);
/* if we have a focus rect, draw it */
/* if we have a focus rect, draw it */
if
(
infoPtr
->
bFocus
&&
!
IsRectEmpty
(
&
infoPtr
->
rcFocus
))
if
(
infoPtr
->
bFocus
&&
!
(
infoPtr
->
dwStyle
&
LVS_OWNERDRAWFIXED
))
DrawFocusRect
(
hdc
,
&
infoPtr
->
rcFocus
);
DrawFocusRect
(
hdc
,
&
infoPtr
->
rcFocus
);
/* unselect objects */
/* unselect objects */
...
@@ -5406,6 +5403,8 @@ static LRESULT LISTVIEW_GetNextItem(LISTVIEW_INFO *infoPtr, INT nItem, UINT uFla
...
@@ -5406,6 +5403,8 @@ static LRESULT LISTVIEW_GetNextItem(LISTVIEW_INFO *infoPtr, INT nItem, UINT uFla
INT
nCountPerColumn
;
INT
nCountPerColumn
;
INT
i
;
INT
i
;
TRACE
(
"nItem=%d, uFlags=%x
\n
"
,
nItem
,
uFlags
);
if
((
nItem
<
-
1
)
||
(
nItem
>=
GETITEMCOUNT
(
infoPtr
)))
return
-
1
;
if
((
nItem
<
-
1
)
||
(
nItem
>=
GETITEMCOUNT
(
infoPtr
)))
return
-
1
;
ZeroMemory
(
&
lvFindInfo
,
sizeof
(
lvFindInfo
));
ZeroMemory
(
&
lvFindInfo
,
sizeof
(
lvFindInfo
));
...
@@ -7277,8 +7276,7 @@ static void scroll_list(LISTVIEW_INFO *infoPtr, INT dx, INT dy)
...
@@ -7277,8 +7276,7 @@ static void scroll_list(LISTVIEW_INFO *infoPtr, INT dx, INT dy)
ScrollWindowEx
(
infoPtr
->
hwndSelf
,
dx
,
dy
,
&
infoPtr
->
rcList
,
ScrollWindowEx
(
infoPtr
->
hwndSelf
,
dx
,
dy
,
&
infoPtr
->
rcList
,
&
infoPtr
->
rcList
,
0
,
0
,
SW_ERASE
|
SW_INVALIDATE
);
&
infoPtr
->
rcList
,
0
,
0
,
SW_ERASE
|
SW_INVALIDATE
);
/* if we have focus, adjust rect */
/* if we have focus, adjust rect */
if
(
infoPtr
->
bFocus
&&
!
IsRectEmpty
(
&
infoPtr
->
rcFocus
))
OffsetRect
(
&
infoPtr
->
rcFocus
,
dx
,
dy
);
OffsetRect
(
&
infoPtr
->
rcFocus
,
dx
,
dy
);
UpdateWindow
(
infoPtr
->
hwndSelf
);
UpdateWindow
(
infoPtr
->
hwndSelf
);
}
}
...
@@ -7646,7 +7644,7 @@ static LRESULT LISTVIEW_KillFocus(LISTVIEW_INFO *infoPtr)
...
@@ -7646,7 +7644,7 @@ static LRESULT LISTVIEW_KillFocus(LISTVIEW_INFO *infoPtr)
notify_killfocus
(
infoPtr
);
notify_killfocus
(
infoPtr
);
/* if we have a focus rectagle, get rid of it */
/* if we have a focus rectagle, get rid of it */
LISTVIEW_
ToggleFocusRect
(
infoPtr
);
LISTVIEW_
ShowFocusRect
(
infoPtr
,
infoPtr
->
nFocusedItem
,
FALSE
);
/* invalidate the selected items before reseting focus flag */
/* invalidate the selected items before reseting focus flag */
LISTVIEW_InvalidateSelectedItems
(
infoPtr
);
LISTVIEW_InvalidateSelectedItems
(
infoPtr
);
...
@@ -8175,7 +8173,7 @@ static LRESULT LISTVIEW_SetFocus(LISTVIEW_INFO *infoPtr, HWND hwndLoseFocus)
...
@@ -8175,7 +8173,7 @@ static LRESULT LISTVIEW_SetFocus(LISTVIEW_INFO *infoPtr, HWND hwndLoseFocus)
notify_setfocus
(
infoPtr
);
notify_setfocus
(
infoPtr
);
/* put the focus rect back on */
/* put the focus rect back on */
LISTVIEW_
ToggleFocusRect
(
infoPtr
);
LISTVIEW_
ShowFocusRect
(
infoPtr
,
infoPtr
->
nFocusedItem
,
TRUE
);
/* set window focus flag */
/* set window focus flag */
infoPtr
->
bFocus
=
TRUE
;
infoPtr
->
bFocus
=
TRUE
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment