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wine
wine-cw
Commits
1d45ab4a
Commit
1d45ab4a
authored
Aug 05, 2003
by
Lionel Ulmer
Committed by
Alexandre Julliard
Aug 05, 2003
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Plain Diff
Proper MIRROR texture address support.
parent
27eacba8
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Showing
5 changed files
with
79 additions
and
12 deletions
+79
-12
mesa.c
dlls/ddraw/d3ddevice/mesa.c
+46
-7
d3dtexture.c
dlls/ddraw/d3dtexture.c
+11
-5
gl_api.h
dlls/ddraw/gl_api.h
+2
-0
gl_private.h
dlls/ddraw/gl_private.h
+9
-0
mesa_private.h
dlls/ddraw/mesa_private.h
+11
-0
No files found.
dlls/ddraw/d3ddevice/mesa.c
View file @
1d45ab4a
...
@@ -20,6 +20,7 @@
...
@@ -20,6 +20,7 @@
*/
*/
#include "config.h"
#include "config.h"
#include "wine/port.h"
#include <string.h>
#include <string.h>
#include <math.h>
#include <math.h>
...
@@ -32,6 +33,7 @@
...
@@ -32,6 +33,7 @@
#include "ddraw.h"
#include "ddraw.h"
#include "d3d.h"
#include "d3d.h"
#include "wine/debug.h"
#include "wine/debug.h"
#include "wine/library.h"
#include "mesa_private.h"
#include "mesa_private.h"
#include "main.h"
#include "main.h"
...
@@ -66,6 +68,7 @@ const float id_mat[16] = {
...
@@ -66,6 +68,7 @@ const float id_mat[16] = {
/* This is filled at DLL loading time */
/* This is filled at DLL loading time */
static
D3DDEVICEDESC7
opengl_device_caps
;
static
D3DDEVICEDESC7
opengl_device_caps
;
GL_EXTENSIONS_LIST
GL_extensions
;
static
void
draw_primitive_strided
(
IDirect3DDeviceImpl
*
This
,
static
void
draw_primitive_strided
(
IDirect3DDeviceImpl
*
This
,
D3DPRIMITIVETYPE
d3dptPrimitiveType
,
D3DPRIMITIVETYPE
d3dptPrimitiveType
,
...
@@ -1749,11 +1752,13 @@ GL_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface,
...
@@ -1749,11 +1752,13 @@ GL_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface,
case
D3DTADDRESS_WRAP
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_WRAP
\n
"
,
type
);
break
;
case
D3DTADDRESS_WRAP
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_WRAP
\n
"
,
type
);
break
;
case
D3DTADDRESS_CLAMP
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_CLAMP
\n
"
,
type
);
break
;
case
D3DTADDRESS_CLAMP
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_CLAMP
\n
"
,
type
);
break
;
case
D3DTADDRESS_BORDER
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_BORDER
\n
"
,
type
);
break
;
case
D3DTADDRESS_BORDER
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_BORDER
\n
"
,
type
);
break
;
#if defined(GL_VERSION_1_4)
case
D3DTADDRESS_MIRROR
:
case
D3DTADDRESS_MIRROR
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_MIRROR
\n
"
,
type
);
break
;
if
(
GL_extensions
.
mirrored_repeat
==
TRUE
)
{
#elif defined(GL_ARB_texture_mirrored_repeat)
TRACE
(
" Stage type is : %s => D3DTADDRESS_MIRROR
\n
"
,
type
);
case
D3DTADDRESS_MIRROR
:
TRACE
(
" Stage type is : %s => D3DTADDRESS_MIRROR
\n
"
,
type
);
break
;
}
else
{
#endif
FIXME
(
" Stage type is : %s => D3DTADDRESS_MIRROR - not supported by GL !
\n
"
,
type
);
}
break
;
default:
FIXME
(
" Unhandled stage type : %s => %08lx
\n
"
,
type
,
dwState
);
break
;
default:
FIXME
(
" Unhandled stage type : %s => %08lx
\n
"
,
type
,
dwState
);
break
;
}
}
}
break
;
}
break
;
...
@@ -3787,6 +3792,9 @@ static void fill_opengl_primcaps(D3DPRIMCAPS *pc)
...
@@ -3787,6 +3792,9 @@ static void fill_opengl_primcaps(D3DPRIMCAPS *pc)
pc
->
dwTextureBlendCaps
=
D3DPTBLENDCAPS_ADD
|
D3DPTBLENDCAPS_COPY
|
D3DPTBLENDCAPS_DECAL
|
D3DPTBLENDCAPS_DECALALPHA
|
D3DPTBLENDCAPS_DECALMASK
|
pc
->
dwTextureBlendCaps
=
D3DPTBLENDCAPS_ADD
|
D3DPTBLENDCAPS_COPY
|
D3DPTBLENDCAPS_DECAL
|
D3DPTBLENDCAPS_DECALALPHA
|
D3DPTBLENDCAPS_DECALMASK
|
D3DPTBLENDCAPS_MODULATE
|
D3DPTBLENDCAPS_MODULATEALPHA
|
D3DPTBLENDCAPS_MODULATEMASK
;
D3DPTBLENDCAPS_MODULATE
|
D3DPTBLENDCAPS_MODULATEALPHA
|
D3DPTBLENDCAPS_MODULATEMASK
;
pc
->
dwTextureAddressCaps
=
D3DPTADDRESSCAPS_BORDER
|
D3DPTADDRESSCAPS_CLAMP
|
D3DPTADDRESSCAPS_WRAP
|
D3DPTADDRESSCAPS_INDEPENDENTUV
;
pc
->
dwTextureAddressCaps
=
D3DPTADDRESSCAPS_BORDER
|
D3DPTADDRESSCAPS_CLAMP
|
D3DPTADDRESSCAPS_WRAP
|
D3DPTADDRESSCAPS_INDEPENDENTUV
;
if
(
GL_extensions
.
mirrored_repeat
==
TRUE
)
{
pc
->
dwTextureAddressCaps
|=
D3DPTADDRESSCAPS_MIRROR
;
}
pc
->
dwStippleWidth
=
32
;
pc
->
dwStippleWidth
=
32
;
pc
->
dwStippleHeight
=
32
;
pc
->
dwStippleHeight
=
32
;
}
}
...
@@ -3863,7 +3871,12 @@ d3ddevice_init_at_startup(void *gl_handle)
...
@@ -3863,7 +3871,12 @@ d3ddevice_init_at_startup(void *gl_handle)
XWindowAttributes
win_attr
;
XWindowAttributes
win_attr
;
GLXContext
gl_context
;
GLXContext
gl_context
;
int
num
;
int
num
;
const
char
*
glExtensions
;
const
char
*
glVersion
;
const
char
*
glXExtensions
=
NULL
;
const
void
*
(
*
pglXGetProcAddressARB
)(
const
GLubyte
*
)
=
NULL
;
int
major
,
minor
,
patch
;
TRACE
(
"Initializing GL...
\n
"
);
TRACE
(
"Initializing GL...
\n
"
);
/* Get a default rendering context to have the 'caps' function query some info from GL */
/* Get a default rendering context to have the 'caps' function query some info from GL */
...
@@ -3898,7 +3911,33 @@ d3ddevice_init_at_startup(void *gl_handle)
...
@@ -3898,7 +3911,33 @@ d3ddevice_init_at_startup(void *gl_handle)
return
FALSE
;
return
FALSE
;
}
}
/* Then, query all extensions and fill our extension context. TODO :-) */
/* Then, query all extensions */
glXExtensions
=
glXQueryExtensionsString
(
display
,
DefaultScreen
(
display
));
glExtensions
=
(
const
char
*
)
glGetString
(
GL_EXTENSIONS
);
glVersion
=
(
const
char
*
)
glGetString
(
GL_VERSION
);
if
((
glXExtensions
!=
NULL
)
&&
(
gl_handle
!=
NULL
)
&&
(
strstr
(
glXExtensions
,
"GLX_ARB_get_proc_address"
)))
{
pglXGetProcAddressARB
=
wine_dlsym
(
gl_handle
,
"glXGetProcAddressARB"
,
NULL
,
0
);
}
/* Parse the GL version string */
sscanf
(
glVersion
,
"%d.%d.%d"
,
&
major
,
&
minor
,
&
patch
);
TRACE
(
"GL version %d.%d.%d
\n
"
,
major
,
minor
,
patch
);
/* And starts to fill the extension context properly */
memset
(
&
GL_extensions
,
0
,
sizeof
(
GL_extensions
));
TRACE
(
"GL supports following extensions used by Wine :
\n
"
);
/* Mirrored Repeat extension :
- GL_ARB_texture_mirrored_repeat
- GL_IBM_texture_mirrored_repeat
- GL >= 1.4
*/
if
((
strstr
(
glExtensions
,
"GL_ARB_texture_mirrored_repeat"
))
||
(
strstr
(
glExtensions
,
"GL_IBM_texture_mirrored_repeat"
))
||
((
major
>=
1
)
&&
(
minor
>=
4
)))
{
TRACE
(
" - mirrored repeat
\n
"
);
GL_extensions
.
mirrored_repeat
=
TRUE
;
}
/* Fill the D3D capabilities according to what GL tells us... */
/* Fill the D3D capabilities according to what GL tells us... */
fill_caps
();
fill_caps
();
...
...
dlls/ddraw/d3dtexture.c
View file @
1d45ab4a
...
@@ -143,11 +143,17 @@ convert_tex_address_to_GL(D3DTEXTUREADDRESS dwState)
...
@@ -143,11 +143,17 @@ convert_tex_address_to_GL(D3DTEXTUREADDRESS dwState)
case
D3DTADDRESS_WRAP
:
gl_state
=
GL_REPEAT
;
break
;
case
D3DTADDRESS_WRAP
:
gl_state
=
GL_REPEAT
;
break
;
case
D3DTADDRESS_CLAMP
:
gl_state
=
GL_CLAMP
;
break
;
case
D3DTADDRESS_CLAMP
:
gl_state
=
GL_CLAMP
;
break
;
case
D3DTADDRESS_BORDER
:
gl_state
=
GL_CLAMP_TO_EDGE
;
break
;
case
D3DTADDRESS_BORDER
:
gl_state
=
GL_CLAMP_TO_EDGE
;
break
;
#if defined(GL_VERSION_1_4)
case
D3DTADDRESS_MIRROR
:
case
D3DTADDRESS_MIRROR
:
gl_state
=
GL_MIRRORED_REPEAT
;
break
;
if
(
GL_extensions
.
mirrored_repeat
==
TRUE
)
{
#elif defined(GL_ARB_texture_mirrored_repeat)
gl_state
=
GL_MIRRORED_REPEAT_WINE
;
case
D3DTADDRESS_MIRROR
:
gl_state
=
GL_MIRRORED_REPEAT_ARB
;
break
;
}
else
{
#endif
gl_state
=
GL_REPEAT
;
/* This is a TRACE instead of a FIXME as the FIXME was already printed when the game
actually set D3DTADDRESS_MIRROR.
*/
TRACE
(
" setting GL_REPEAT instead of GL_MIRRORED_REPEAT.
\n
"
);
}
break
;
default:
gl_state
=
GL_REPEAT
;
break
;
default:
gl_state
=
GL_REPEAT
;
break
;
}
}
return
gl_state
;
return
gl_state
;
...
...
dlls/ddraw/gl_api.h
View file @
1d45ab4a
...
@@ -61,6 +61,7 @@ GL_API_FUNCTION(glGetBooleanv)
...
@@ -61,6 +61,7 @@ GL_API_FUNCTION(glGetBooleanv)
GL_API_FUNCTION
(
glGetError
)
GL_API_FUNCTION
(
glGetError
)
GL_API_FUNCTION
(
glGetFloatv
)
GL_API_FUNCTION
(
glGetFloatv
)
GL_API_FUNCTION
(
glGetIntegerv
)
GL_API_FUNCTION
(
glGetIntegerv
)
GL_API_FUNCTION
(
glGetString
)
GL_API_FUNCTION
(
glGetTexEnviv
)
GL_API_FUNCTION
(
glGetTexEnviv
)
GL_API_FUNCTION
(
glGetTexParameteriv
)
GL_API_FUNCTION
(
glGetTexParameteriv
)
GL_API_FUNCTION
(
glHint
)
GL_API_FUNCTION
(
glHint
)
...
@@ -105,4 +106,5 @@ GL_API_FUNCTION(glViewport)
...
@@ -105,4 +106,5 @@ GL_API_FUNCTION(glViewport)
GL_API_FUNCTION
(
glXCreateContext
)
GL_API_FUNCTION
(
glXCreateContext
)
GL_API_FUNCTION
(
glXDestroyContext
)
GL_API_FUNCTION
(
glXDestroyContext
)
GL_API_FUNCTION
(
glXMakeCurrent
)
GL_API_FUNCTION
(
glXMakeCurrent
)
GL_API_FUNCTION
(
glXQueryExtensionsString
)
GL_API_FUNCTION
(
glXSwapBuffers
)
GL_API_FUNCTION
(
glXSwapBuffers
)
dlls/ddraw/gl_private.h
View file @
1d45ab4a
...
@@ -49,6 +49,13 @@
...
@@ -49,6 +49,13 @@
#include "gl_api.h"
#include "gl_api.h"
#undef GL_API_FUNCTION
#undef GL_API_FUNCTION
/* This is also where I store our private extension defines...
I know that Raphael won't like it, but well, I prefer doing that than battling 10 different headers :-)
Note: this is perfectly 'legal' as the three variants of the enum have exactly the same value
*/
#define GL_MIRRORED_REPEAT_WINE 0x8370
#ifndef GLPRIVATE_NO_REDEFINE
#ifndef GLPRIVATE_NO_REDEFINE
#define glAlphaFunc pglAlphaFunc
#define glAlphaFunc pglAlphaFunc
...
@@ -86,6 +93,7 @@
...
@@ -86,6 +93,7 @@
#define glGetError pglGetError
#define glGetError pglGetError
#define glGetFloatv pglGetFloatv
#define glGetFloatv pglGetFloatv
#define glGetIntegerv pglGetIntegerv
#define glGetIntegerv pglGetIntegerv
#define glGetString pglGetString
#define glGetTexEnviv pglGetTexEnviv
#define glGetTexEnviv pglGetTexEnviv
#define glGetTexParameteriv pglGetTexParameteriv
#define glGetTexParameteriv pglGetTexParameteriv
#define glHint pglHint
#define glHint pglHint
...
@@ -130,6 +138,7 @@
...
@@ -130,6 +138,7 @@
#define glXCreateContext pglXCreateContext
#define glXCreateContext pglXCreateContext
#define glXDestroyContext pglXDestroyContext
#define glXDestroyContext pglXDestroyContext
#define glXMakeCurrent pglXMakeCurrent
#define glXMakeCurrent pglXMakeCurrent
#define glXQueryExtensionsString pglXQueryExtensionsString
#define glXSwapBuffers pglXSwapBuffers
#define glXSwapBuffers pglXSwapBuffers
#endif
/* GLPRIVATE_NO_REDEFINE */
#endif
/* GLPRIVATE_NO_REDEFINE */
...
...
dlls/ddraw/mesa_private.h
View file @
1d45ab4a
...
@@ -154,6 +154,17 @@ typedef struct {
...
@@ -154,6 +154,17 @@ typedef struct {
LPVOID
vertices
;
LPVOID
vertices
;
}
IDirect3DVertexBufferGLImpl
;
}
IDirect3DVertexBufferGLImpl
;
/* This is for GL extension support.
This can contain either only a boolean if no function pointer exists or a set
of function pointers.
*/
typedef
struct
{
/* Mirrored Repeat */
BOOLEAN
mirrored_repeat
;
}
GL_EXTENSIONS_LIST
;
extern
GL_EXTENSIONS_LIST
GL_extensions
;
/* All non-static functions 'exported' by various sub-objects */
/* All non-static functions 'exported' by various sub-objects */
extern
HRESULT
direct3d_create
(
IDirectDrawImpl
*
This
);
extern
HRESULT
direct3d_create
(
IDirectDrawImpl
*
This
);
extern
HRESULT
d3dtexture_create
(
IDirectDrawImpl
*
d3d
,
IDirectDrawSurfaceImpl
*
surf
,
BOOLEAN
at_creation
,
IDirectDrawSurfaceImpl
*
main_surf
);
extern
HRESULT
d3dtexture_create
(
IDirectDrawImpl
*
d3d
,
IDirectDrawSurfaceImpl
*
surf
,
BOOLEAN
at_creation
,
IDirectDrawSurfaceImpl
*
main_surf
);
...
...
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