Commit 1ebb42ca authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

ddraw: Mark surfaces as lost when the device window is deactivated.

parent 83f10e22
......@@ -927,6 +927,7 @@ static HRESULT ddraw_set_cooperative_level(struct ddraw *ddraw, HWND window,
wined3d_rendertarget_view_incref(dsv);
}
ddraw->device_state = DDRAW_DEVICE_STATE_NOT_RESTORED;
ddraw_destroy_swapchain(ddraw);
}
......@@ -2183,7 +2184,7 @@ static HRESULT WINAPI ddraw7_TestCooperativeLevel(IDirectDraw7 *iface)
TRACE("iface %p.\n", iface);
return ddraw->device_state == DDRAW_DEVICE_STATE_OK ? DD_OK : DDERR_NOEXCLUSIVEMODE;
return ddraw->device_state == DDRAW_DEVICE_STATE_LOST ? DDERR_NOEXCLUSIVEMODE : DD_OK;
}
static HRESULT WINAPI ddraw4_TestCooperativeLevel(IDirectDraw4 *iface)
......@@ -4706,9 +4707,23 @@ static void CDECL device_parent_activate(struct wined3d_device_parent *device_pa
TRACE("device_parent %p, activate %#x.\n", device_parent, activate);
if (!activate)
InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_LOST, DDRAW_DEVICE_STATE_OK);
ddraw->device_state = DDRAW_DEVICE_STATE_LOST;
else
InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_OK, DDRAW_DEVICE_STATE_LOST);
InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_LOST);
}
void ddraw_update_lost_surfaces(struct ddraw *ddraw)
{
struct ddraw_surface *surface;
if (ddraw->device_state != DDRAW_DEVICE_STATE_NOT_RESTORED)
return;
LIST_FOR_EACH_ENTRY(surface, &ddraw->surface_list, struct ddraw_surface, surface_list_entry)
{
surface->is_lost = TRUE;
}
ddraw->device_state = DDRAW_DEVICE_STATE_OK;
}
static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
......@@ -4738,6 +4753,8 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture_get_parent(wined3d_texture), surface, parent_ops);
*parent = ddraw_surface;
ddraw_update_lost_surfaces(ddraw);
list_add_head(&ddraw->surface_list, &ddraw_surface->surface_list_entry);
TRACE("Created ddraw surface %p.\n", ddraw_surface);
......
......@@ -66,6 +66,7 @@ enum ddraw_device_state
{
DDRAW_DEVICE_STATE_OK,
DDRAW_DEVICE_STATE_LOST,
DDRAW_DEVICE_STATE_NOT_RESTORED,
};
struct ddraw
......@@ -126,6 +127,7 @@ HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type de
void ddraw_d3dcaps1_from_7(D3DDEVICEDESC *caps1, D3DDEVICEDESC7 *caps7) DECLSPEC_HIDDEN;
void ddraw_destroy_swapchain(struct ddraw *ddraw) DECLSPEC_HIDDEN;
HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps) DECLSPEC_HIDDEN;
void ddraw_update_lost_surfaces(struct ddraw *ddraw) DECLSPEC_HIDDEN;
static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
{
......@@ -181,6 +183,7 @@ struct ddraw_surface
* but no pointer to prevent temptations to traverse it in the wrong direction.
*/
BOOL is_complex_root;
BOOL is_lost;
/* Surface description, for GetAttachedSurface */
DDSURFACEDESC2 surface_desc;
......
......@@ -3507,22 +3507,13 @@ static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface,
static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_is_lost(surface->wined3d_surface);
wined3d_mutex_unlock();
if (surface->ddraw->device_state != DDRAW_DEVICE_STATE_OK || surface->is_lost)
return DDERR_SURFACELOST;
switch(hr)
{
/* D3D8 and 9 lose full devices, thus there's only a DEVICELOST error.
* WineD3D uses the same error for surfaces
*/
case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
default: return hr;
}
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_IsLost(IDirectDrawSurface4 *iface)
......@@ -3575,15 +3566,13 @@ static HRESULT WINAPI ddraw_surface1_IsLost(IDirectDrawSurface *iface)
static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
{
struct ddraw_surface *surface = impl_from_IDirectDrawSurface7(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_restore(surface->wined3d_surface);
wined3d_mutex_unlock();
ddraw_update_lost_surfaces(surface->ddraw);
surface->is_lost = FALSE;
return hr;
return DD_OK;
}
static HRESULT WINAPI ddraw_surface4_Restore(IDirectDrawSurface4 *iface)
......
......@@ -6187,16 +6187,16 @@ static void test_lost_device(void)
ret = SetForegroundWindow(GetDesktopWindow());
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDrawSurface_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(window);
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDrawSurface_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = restore_surfaces(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
......
......@@ -7434,16 +7434,16 @@ static void test_lost_device(void)
ret = SetForegroundWindow(GetDesktopWindow());
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDrawSurface_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(window);
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDrawSurface_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = restore_surfaces(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
......
......@@ -8497,18 +8497,18 @@ static void test_lost_device(void)
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(window);
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
......
......@@ -8247,18 +8247,18 @@ static void test_lost_device(void)
hr = IDirectDraw7_TestCooperativeLevel(ddraw);
ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface7_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface7_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(window);
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDraw7_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface7_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface7_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw7_RestoreAllSurfaces(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
......
......@@ -1161,12 +1161,6 @@ static void surface_unload(struct wined3d_resource *resource)
surface_validate_location(surface, WINED3D_LOCATION_SYSMEM);
surface_invalidate_location(surface, ~WINED3D_LOCATION_SYSMEM);
}
/* We also get here when the ddraw swapchain is destroyed, for example
* for a mode switch. In this case this surface won't necessarily be
* an implicit surface. We have to mark it lost so that the
* application can restore it after the mode switch. */
surface->flags |= SFLAG_LOST;
}
else
{
......@@ -1924,22 +1918,6 @@ struct wined3d_resource * CDECL wined3d_surface_get_resource(struct wined3d_surf
return &surface->resource;
}
HRESULT CDECL wined3d_surface_is_lost(const struct wined3d_surface *surface)
{
TRACE("surface %p.\n", surface);
/* D3D8 and 9 lose full devices, ddraw only surfaces. */
return surface->flags & SFLAG_LOST ? WINED3DERR_DEVICELOST : WINED3D_OK;
}
HRESULT CDECL wined3d_surface_restore(struct wined3d_surface *surface)
{
TRACE("surface %p.\n", surface);
surface->flags &= ~SFLAG_LOST;
return WINED3D_OK;
}
DWORD CDECL wined3d_surface_get_pitch(const struct wined3d_surface *surface)
{
unsigned int alignment;
......@@ -4157,8 +4135,7 @@ HRESULT surface_load_location(struct wined3d_surface *surface, struct wined3d_co
if (!surface->locations)
{
ERR("Surface %p does not have any up to date location.\n", surface);
surface->flags |= SFLAG_LOST;
return WINED3DERR_DEVICELOST;
return WINED3DERR_INVALIDCALL;
}
switch (location)
......
......@@ -231,11 +231,9 @@
@ cdecl wined3d_surface_get_resource(ptr)
@ cdecl wined3d_surface_getdc(ptr ptr)
@ cdecl wined3d_surface_incref(ptr)
@ cdecl wined3d_surface_is_lost(ptr)
@ cdecl wined3d_surface_map(ptr ptr ptr long)
@ cdecl wined3d_surface_preload(ptr)
@ cdecl wined3d_surface_releasedc(ptr ptr)
@ cdecl wined3d_surface_restore(ptr)
@ cdecl wined3d_surface_set_overlay_position(ptr long long)
@ cdecl wined3d_surface_unmap(ptr)
@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
......
......@@ -2492,7 +2492,6 @@ void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3
#define SFLAG_DIBSECTION 0x00000001 /* Has a DIB section attached for GetDC. */
#define SFLAG_DISCARD 0x00000002 /* ??? */
#define SFLAG_NONPOW2 0x00000004 /* Surface sizes are not a power of 2 */
#define SFLAG_LOST 0x00000008 /* Surface lost flag for ddraw. */
#define SFLAG_CLIENT 0x00000010 /* GL_APPLE_client_storage is used with this surface. */
#define SFLAG_DCINUSE 0x00000020 /* Set between GetDC and ReleaseDC calls. */
......
......@@ -53,7 +53,6 @@
#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)
#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)
#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)
#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)
#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)
#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)
#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)
......@@ -2497,12 +2496,10 @@ DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc);
ULONG __cdecl wined3d_surface_incref(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_is_lost(const struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
void __cdecl wined3d_surface_preload(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y);
HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface, const RECT *src_rect,
......
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