Commit 20366e79 authored by Oliver Stieber's avatar Oliver Stieber Committed by Alexandre Julliard

Use wined3dformat when calling wined3d.

parent eed5b662
...@@ -667,7 +667,7 @@ HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface, ...@@ -667,7 +667,7 @@ HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface,
/* Allocate an associated WineD3DDevice object */ /* Allocate an associated WineD3DDevice object */
localParameters.BackBufferWidth = &pPresentationParameters->BackBufferWidth; localParameters.BackBufferWidth = &pPresentationParameters->BackBufferWidth;
localParameters.BackBufferHeight = &pPresentationParameters->BackBufferHeight; localParameters.BackBufferHeight = &pPresentationParameters->BackBufferHeight;
localParameters.BackBufferFormat = &pPresentationParameters->BackBufferFormat; localParameters.BackBufferFormat = (WINED3DFORMAT *)&pPresentationParameters->BackBufferFormat;
localParameters.BackBufferCount = &pPresentationParameters->BackBufferCount; localParameters.BackBufferCount = &pPresentationParameters->BackBufferCount;
localParameters.MultiSampleType = &pPresentationParameters->MultiSampleType; localParameters.MultiSampleType = &pPresentationParameters->MultiSampleType;
localParameters.MultiSampleQuality = NULL; /* New at dx9 */ localParameters.MultiSampleQuality = NULL; /* New at dx9 */
...@@ -675,7 +675,7 @@ HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface, ...@@ -675,7 +675,7 @@ HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface,
localParameters.hDeviceWindow = &pPresentationParameters->hDeviceWindow; localParameters.hDeviceWindow = &pPresentationParameters->hDeviceWindow;
localParameters.Windowed = &pPresentationParameters->Windowed; localParameters.Windowed = &pPresentationParameters->Windowed;
localParameters.EnableAutoDepthStencil = &pPresentationParameters->EnableAutoDepthStencil; localParameters.EnableAutoDepthStencil = &pPresentationParameters->EnableAutoDepthStencil;
localParameters.AutoDepthStencilFormat = &pPresentationParameters->AutoDepthStencilFormat; localParameters.AutoDepthStencilFormat = (WINED3DFORMAT *)&pPresentationParameters->AutoDepthStencilFormat;
localParameters.Flags = &pPresentationParameters->Flags; localParameters.Flags = &pPresentationParameters->Flags;
localParameters.FullScreen_RefreshRateInHz = &pPresentationParameters->FullScreen_RefreshRateInHz; localParameters.FullScreen_RefreshRateInHz = &pPresentationParameters->FullScreen_RefreshRateInHz;
localParameters.PresentationInterval = &pPresentationParameters->FullScreen_PresentationInterval; /* Renamed in dx9 */ localParameters.PresentationInterval = &pPresentationParameters->FullScreen_PresentationInterval; /* Renamed in dx9 */
......
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