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wine
wine-cw
Commits
21e91690
Commit
21e91690
authored
Sep 28, 2023
by
Alistair Leslie-Hughes
Committed by
Alexandre Julliard
Oct 09, 2023
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d3dx9: Support empty mesh in D3DXLoadMeshHierarchyFromXInMemory().
parent
526909f8
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Showing
2 changed files
with
84 additions
and
10 deletions
+84
-10
mesh.c
dlls/d3dx9_36/mesh.c
+41
-10
mesh.c
dlls/d3dx9_36/tests/mesh.c
+43
-0
No files found.
dlls/d3dx9_36/mesh.c
View file @
21e91690
...
@@ -3506,6 +3506,19 @@ HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *filedata, DWORD opt
...
@@ -3506,6 +3506,19 @@ HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *filedata, DWORD opt
hr
=
parse_mesh
(
filedata
,
&
mesh_data
,
provide_flags
);
hr
=
parse_mesh
(
filedata
,
&
mesh_data
,
provide_flags
);
if
(
FAILED
(
hr
))
goto
cleanup
;
if
(
FAILED
(
hr
))
goto
cleanup
;
if
(
!
mesh_data
.
num_vertices
)
{
if
(
adjacency_out
)
*
adjacency_out
=
NULL
;
if
(
materials_out
)
*
materials_out
=
NULL
;
if
(
effects_out
)
*
effects_out
=
NULL
;
*
mesh_out
=
NULL
;
hr
=
D3D_OK
;
goto
cleanup
;
}
total_vertices
=
mesh_data
.
num_vertices
;
total_vertices
=
mesh_data
.
num_vertices
;
if
(
mesh_data
.
fvf
&
D3DFVF_NORMAL
)
{
if
(
mesh_data
.
fvf
&
D3DFVF_NORMAL
)
{
/* duplicate vertices with multiple normals */
/* duplicate vertices with multiple normals */
...
@@ -3815,12 +3828,15 @@ static HRESULT load_mesh_container(struct ID3DXFileData *filedata, DWORD options
...
@@ -3815,12 +3828,15 @@ static HRESULT load_mesh_container(struct ID3DXFileData *filedata, DWORD options
hr
=
filedata_get_name
(
filedata
,
&
name
);
hr
=
filedata_get_name
(
filedata
,
&
name
);
if
(
FAILED
(
hr
))
goto
cleanup
;
if
(
FAILED
(
hr
))
goto
cleanup
;
hr
=
alloc_hier
->
lpVtbl
->
CreateMeshContainer
(
alloc_hier
,
name
,
&
mesh_data
,
if
(
mesh_data
.
pMesh
)
materials
?
ID3DXBuffer_GetBufferPointer
(
materials
)
:
NULL
,
{
effects
?
ID3DXBuffer_GetBufferPointer
(
effects
)
:
NULL
,
hr
=
alloc_hier
->
lpVtbl
->
CreateMeshContainer
(
alloc_hier
,
name
,
&
mesh_data
,
num_materials
,
materials
?
ID3DXBuffer_GetBufferPointer
(
materials
)
:
NULL
,
adjacency
?
ID3DXBuffer_GetBufferPointer
(
adjacency
)
:
NULL
,
effects
?
ID3DXBuffer_GetBufferPointer
(
effects
)
:
NULL
,
skin_info
,
mesh_container
);
num_materials
,
adjacency
?
ID3DXBuffer_GetBufferPointer
(
adjacency
)
:
NULL
,
skin_info
,
mesh_container
);
}
cleanup:
cleanup:
if
(
materials
)
ID3DXBuffer_Release
(
materials
);
if
(
materials
)
ID3DXBuffer_Release
(
materials
);
...
@@ -4200,13 +4216,21 @@ static HRESULT parse_frame(struct ID3DXFileData *filedata, DWORD options, struct
...
@@ -4200,13 +4216,21 @@ static HRESULT parse_frame(struct ID3DXFileData *filedata, DWORD options, struct
hr
=
E_OUTOFMEMORY
;
hr
=
E_OUTOFMEMORY
;
goto
err
;
goto
err
;
}
}
list_add_tail
(
container_list
,
&
container
->
entry
);
container
->
transform
=
transform
;
hr
=
D3DXLoadSkinMeshFromXof
(
child
,
options
,
device
,
hr
=
D3DXLoadSkinMeshFromXof
(
child
,
options
,
device
,
(
provide_flags
&
PROVIDE_ADJACENCY
)
?
&
container
->
adjacency
:
NULL
,
(
provide_flags
&
PROVIDE_ADJACENCY
)
?
&
container
->
adjacency
:
NULL
,
(
provide_flags
&
PROVIDE_MATERIALS
)
?
&
container
->
materials
:
NULL
,
(
provide_flags
&
PROVIDE_MATERIALS
)
?
&
container
->
materials
:
NULL
,
NULL
,
&
container
->
num_materials
,
NULL
,
&
container
->
mesh
);
NULL
,
&
container
->
num_materials
,
NULL
,
&
container
->
mesh
);
if
(
container
->
mesh
)
{
list_add_tail
(
container_list
,
&
container
->
entry
);
container
->
transform
=
transform
;
}
else
{
HeapFree
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
container
);
}
}
else
if
(
IsEqualGUID
(
&
type
,
&
TID_D3DRMFrameTransformMatrix
))
{
}
else
if
(
IsEqualGUID
(
&
type
,
&
TID_D3DRMFrameTransformMatrix
))
{
D3DXMATRIX
new_transform
;
D3DXMATRIX
new_transform
;
hr
=
parse_transform_matrix
(
child
,
&
new_transform
);
hr
=
parse_transform_matrix
(
child
,
&
new_transform
);
...
@@ -4294,13 +4318,20 @@ HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *memory, DWORD memory_size,
...
@@ -4294,13 +4318,20 @@ HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *memory, DWORD memory_size,
hr
=
E_OUTOFMEMORY
;
hr
=
E_OUTOFMEMORY
;
goto
cleanup
;
goto
cleanup
;
}
}
list_add_tail
(
&
container_list
,
&
container_ptr
->
entry
);
D3DXMatrixIdentity
(
&
container_ptr
->
transform
);
hr
=
D3DXLoadSkinMeshFromXof
(
filedata
,
options
,
device
,
hr
=
D3DXLoadSkinMeshFromXof
(
filedata
,
options
,
device
,
(
provide_flags
&
PROVIDE_ADJACENCY
)
?
&
container_ptr
->
adjacency
:
NULL
,
(
provide_flags
&
PROVIDE_ADJACENCY
)
?
&
container_ptr
->
adjacency
:
NULL
,
(
provide_flags
&
PROVIDE_MATERIALS
)
?
&
container_ptr
->
materials
:
NULL
,
(
provide_flags
&
PROVIDE_MATERIALS
)
?
&
container_ptr
->
materials
:
NULL
,
NULL
,
&
container_ptr
->
num_materials
,
NULL
,
&
container_ptr
->
mesh
);
NULL
,
&
container_ptr
->
num_materials
,
NULL
,
&
container_ptr
->
mesh
);
if
(
container_ptr
->
mesh
)
{
list_add_tail
(
&
container_list
,
&
container_ptr
->
entry
);
D3DXMatrixIdentity
(
&
container_ptr
->
transform
);
}
else
{
HeapFree
(
GetProcessHeap
(),
0
,
container_ptr
);
}
}
else
if
(
IsEqualGUID
(
&
guid
,
&
TID_D3DRMFrame
))
{
}
else
if
(
IsEqualGUID
(
&
guid
,
&
TID_D3DRMFrame
))
{
hr
=
parse_frame
(
filedata
,
options
,
device
,
&
identity
,
&
container_list
,
provide_flags
);
hr
=
parse_frame
(
filedata
,
options
,
device
,
&
identity
,
&
container_list
,
provide_flags
);
}
}
...
...
dlls/d3dx9_36/tests/mesh.c
View file @
21e91690
...
@@ -2068,6 +2068,14 @@ static void D3DXLoadMeshTest(void)
...
@@ -2068,6 +2068,14 @@ static void D3DXLoadMeshTest(void)
"}"
"}"
"Mesh { 3; 0.0; 0.0; 0.0;, 0.0; 1.0; 0.0;, 3.0; 1.0; 0.0;; 1; 3; 0, 1, 2;; }"
"Mesh { 3; 0.0; 0.0; 0.0;, 0.0; 1.0; 0.0;, 3.0; 1.0; 0.0;; 1; 3; 0, 1, 2;; }"
"}"
;
"}"
;
static
const
char
framed_xfile_empty
[]
=
"xof 0303txt 0032"
"Frame Box01 {"
" Mesh { 0;; 0;;"
" MeshNormals { 0;; 0;; }"
" }"
"}"
;
static
const
WORD
framed_index_buffer
[]
=
{
0
,
1
,
2
};
static
const
WORD
framed_index_buffer
[]
=
{
0
,
1
,
2
};
static
const
D3DXVECTOR3
framed_vertex_buffers
[
3
][
3
]
=
{
static
const
D3DXVECTOR3
framed_vertex_buffers
[
3
][
3
]
=
{
{{
0
.
0
,
0
.
0
,
0
.
0
},
{
0
.
0
,
1
.
0
,
0
.
0
},
{
1
.
0
,
1
.
0
,
0
.
0
}},
{{
0
.
0
,
0
.
0
,
0
.
0
},
{
0
.
0
,
1
.
0
,
0
.
0
},
{
1
.
0
,
1
.
0
,
0
.
0
}},
...
@@ -2508,6 +2516,16 @@ static void D3DXLoadMeshTest(void)
...
@@ -2508,6 +2516,16 @@ static void D3DXLoadMeshTest(void)
ok
(
hr
==
D3D_OK
,
"Expected D3D_OK, got %#lx
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
,
"Expected D3D_OK, got %#lx
\n
"
,
hr
);
frame_hier
=
NULL
;
frame_hier
=
NULL
;
hr
=
D3DXLoadMeshHierarchyFromXInMemory
(
framed_xfile_empty
,
sizeof
(
framed_xfile_empty
)
-
1
,
D3DXMESH_MANAGED
,
device
,
&
alloc_hier
,
NULL
,
&
frame_hier
,
NULL
);
ok
(
hr
==
D3D_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
container
=
frame_hier
->
pMeshContainer
;
ok
(
!
strcmp
(
frame_hier
->
Name
,
"Box01"
),
"Unexpected name %s.
\n
"
,
debugstr_a
(
frame_hier
->
Name
));
ok
(
!
container
,
"Unexpected container %p.
\n
"
,
container
);
hr
=
D3DXFrameDestroy
(
frame_hier
,
&
alloc_hier
);
ok
(
hr
==
D3D_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
frame_hier
=
NULL
;
hr
=
D3DXLoadMeshFromXInMemory
(
NULL
,
0
,
D3DXMESH_MANAGED
,
hr
=
D3DXLoadMeshFromXInMemory
(
NULL
,
0
,
D3DXMESH_MANAGED
,
device
,
NULL
,
NULL
,
NULL
,
NULL
,
&
mesh
);
device
,
NULL
,
NULL
,
NULL
,
NULL
,
&
mesh
);
...
@@ -11317,6 +11335,9 @@ static void test_load_skin_mesh_from_xof(void)
...
@@ -11317,6 +11335,9 @@ static void test_load_skin_mesh_from_xof(void)
"1;"
"1;"
"3; 0, 1, 2;;"
"3; 0, 1, 2;;"
"}"
;
"}"
;
static
const
char
simple_xfile_empty
[]
=
"xof 0303txt 0032"
"Mesh { 0;; 0;; }"
;
static
const
D3DVERTEXELEMENT9
expected_declaration
[]
=
static
const
D3DVERTEXELEMENT9
expected_declaration
[]
=
{
{
{
0
,
0
,
D3DDECLTYPE_FLOAT3
,
D3DDECLMETHOD_DEFAULT
,
D3DDECLUSAGE_POSITION
,
0
},
{
0
,
0
,
D3DDECLTYPE_FLOAT3
,
D3DDECLMETHOD_DEFAULT
,
D3DDECLUSAGE_POSITION
,
0
},
...
@@ -11428,6 +11449,28 @@ static void test_load_skin_mesh_from_xof(void)
...
@@ -11428,6 +11449,28 @@ static void test_load_skin_mesh_from_xof(void)
mesh
->
lpVtbl
->
Release
(
mesh
);
mesh
->
lpVtbl
->
Release
(
mesh
);
adjacency
->
lpVtbl
->
Release
(
adjacency
);
adjacency
->
lpVtbl
->
Release
(
adjacency
);
file_data
->
lpVtbl
->
Release
(
file_data
);
file_data
->
lpVtbl
->
Release
(
file_data
);
/* Empty Mesh Test */
file_data
=
get_mesh_data
(
simple_xfile_empty
,
sizeof
(
simple_xfile_empty
)
-
1
);
ok
(
!!
file_data
,
"Failed to load mesh data.
\n
"
);
adjacency
=
materials
=
effects
=
(
void
*
)
0xdeadbeef
;
count
=
0xdeadbeefu
;
skin_info
=
(
void
*
)
0xdeadbeef
;
mesh
=
(
void
*
)
0xdeadbeef
;
hr
=
D3DXLoadSkinMeshFromXof
(
file_data
,
0
,
device
,
&
adjacency
,
&
materials
,
&
effects
,
&
count
,
&
skin_info
,
&
mesh
);
todo_wine
ok
(
hr
==
D3DXERR_LOADEDMESHASNODATA
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
adjacency
,
"Unexpected adjacency %p.
\n
"
,
adjacency
);
ok
(
!
materials
,
"Unexpected materials %p.
\n
"
,
materials
);
ok
(
!
effects
,
"Unexpected effects %p.
\n
"
,
effects
);
ok
(
count
==
0xdeadbeefu
,
"Unexpected count %lu.
\n
"
,
count
);
ok
(
skin_info
==
(
void
*
)
0xdeadbeef
,
"Unexpected skin_info %p.
\n
"
,
skin_info
);
ok
(
!
mesh
,
"Unexpected mesh %p.
\n
"
,
mesh
);
file_data
->
lpVtbl
->
Release
(
file_data
);
refcount
=
IDirect3DDevice9_Release
(
device
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %lu references left.
\n
"
,
refcount
);
ok
(
!
refcount
,
"Device has %lu references left.
\n
"
,
refcount
);
DestroyWindow
(
hwnd
);
DestroyWindow
(
hwnd
);
...
...
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