Commit 26aa8241 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Add suport for 2D array texture UAVs.

parent f5e4dad6
......@@ -2135,6 +2135,10 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
image_type = "image3D";
break;
case WINED3D_SHADER_RESOURCE_TEXTURE_2DARRAY:
image_type = "image2DArray";
break;
default:
image_type = "unsupported_image";
FIXME("Unhandled resource type %#x.\n", reg_maps->uav_resource_info[i].type);
......
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