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wine
wine-cw
Commits
279a6b1e
Commit
279a6b1e
authored
May 03, 2022
by
Rémi Bernon
Committed by
Alexandre Julliard
May 16, 2022
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Plain Diff
ntdll: Simplify validate_free_block.
Signed-off-by:
Rémi Bernon
<
rbernon@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
12d611a0
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Showing
1 changed file
with
55 additions
and
115 deletions
+55
-115
heap.c
dlls/ntdll/heap.c
+55
-115
No files found.
dlls/ntdll/heap.c
View file @
279a6b1e
...
...
@@ -1143,131 +1143,71 @@ static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, SIZE_T size,
}
/***********************************************************************
* HEAP_IsValidArenaPtr
*
* Check that the pointer is inside the range possible for arenas.
*/
static
BOOL
HEAP_IsValidArenaPtr
(
const
HEAP
*
heap
,
const
ARENA_FREE
*
ptr
)
static
BOOL
is_valid_free_block
(
const
HEAP
*
heap
,
const
struct
block
*
block
)
{
const
SUBHEAP
*
subheap
;
unsigned
int
i
;
const
SUBHEAP
*
subheap
=
find_subheap
(
heap
,
ptr
);
if
(
!
subheap
)
return
FALSE
;
if
((
c
onst
char
*
)
ptr
>=
(
const
char
*
)
subheap
->
base
+
subheap
->
headerSize
)
return
TRUE
;
if
(
!
(
subheap
=
find_subheap
(
heap
,
block
))
)
return
FALSE
;
if
((
c
har
*
)
block
>=
(
char
*
)
subheap
->
base
+
subheap
->
headerSize
)
return
TRUE
;
if
(
subheap
!=
&
heap
->
subheap
)
return
FALSE
;
for
(
i
=
0
;
i
<
HEAP_NB_FREE_LISTS
;
i
++
)
if
(
ptr
==
&
heap
->
freeList
[
i
].
arena
)
return
TRUE
;
for
(
i
=
0
;
i
<
HEAP_NB_FREE_LISTS
;
i
++
)
if
(
block
==
(
struct
block
*
)
&
heap
->
freeList
[
i
].
arena
)
return
TRUE
;
return
FALSE
;
}
/***********************************************************************
* HEAP_ValidateFreeArena
*/
static
BOOL
HEAP_ValidateFreeArena
(
SUBHEAP
*
subheap
,
ARENA_FREE
*
pArena
)
static
BOOL
validate_free_block
(
const
SUBHEAP
*
subheap
,
const
struct
block
*
block
)
{
DWORD
flags
=
subheap
->
heap
->
flags
;
SIZE_T
size
;
ARENA_FREE
*
prev
,
*
next
;
char
*
heapEnd
=
(
char
*
)
subheap
->
base
+
subheap
->
size
;
/* Check for unaligned pointers */
if
((
ULONG_PTR
)
pArena
%
ALIGNMENT
!=
ARENA_OFFSET
)
{
ERR
(
"Heap %p: unaligned arena pointer %p
\n
"
,
subheap
->
heap
,
pArena
);
return
FALSE
;
}
const
char
*
err
=
NULL
,
*
base
=
subheap_base
(
subheap
),
*
commit_end
=
subheap_commit_end
(
subheap
);
SIZE_T
blocks_size
=
(
char
*
)
last_block
(
subheap
)
-
(
char
*
)
first_block
(
subheap
);
const
struct
entry
*
entry
=
(
struct
entry
*
)
block
;
const
struct
block
*
prev
,
*
next
;
HEAP
*
heap
=
subheap
->
heap
;
DWORD
flags
=
heap
->
flags
;
/* Check magic number */
if
(
pArena
->
magic
!=
ARENA_FREE_MAGIC
)
{
ERR
(
"Heap %p: invalid free arena magic %08x for %p
\n
"
,
subheap
->
heap
,
pArena
->
magic
,
pArena
);
return
FALSE
;
}
/* Check size flags */
if
(
!
(
pArena
->
size
&
ARENA_FLAG_FREE
)
||
(
pArena
->
size
&
ARENA_FLAG_PREV_FREE
))
{
ERR
(
"Heap %p: bad flags %08x for free arena %p
\n
"
,
subheap
->
heap
,
pArena
->
size
&
~
ARENA_SIZE_MASK
,
pArena
);
return
FALSE
;
}
/* Check arena size */
size
=
pArena
->
size
&
ARENA_SIZE_MASK
;
if
((
char
*
)(
pArena
+
1
)
+
size
>
heapEnd
)
{
ERR
(
"Heap %p: bad size %08lx for free arena %p
\n
"
,
subheap
->
heap
,
size
,
pArena
);
return
FALSE
;
}
/* Check that next pointer is valid */
next
=
LIST_ENTRY
(
pArena
->
entry
.
next
,
ARENA_FREE
,
entry
);
if
(
!
HEAP_IsValidArenaPtr
(
subheap
->
heap
,
next
))
{
ERR
(
"Heap %p: bad next ptr %p for arena %p
\n
"
,
subheap
->
heap
,
next
,
pArena
);
return
FALSE
;
}
/* Check that next arena is free */
if
(
!
(
next
->
size
&
ARENA_FLAG_FREE
)
||
(
next
->
magic
!=
ARENA_FREE_MAGIC
))
{
ERR
(
"Heap %p: next arena %p invalid for %p
\n
"
,
subheap
->
heap
,
next
,
pArena
);
return
FALSE
;
}
/* Check that prev pointer is valid */
prev
=
LIST_ENTRY
(
pArena
->
entry
.
prev
,
ARENA_FREE
,
entry
);
if
(
!
HEAP_IsValidArenaPtr
(
subheap
->
heap
,
prev
))
{
ERR
(
"Heap %p: bad prev ptr %p for arena %p
\n
"
,
subheap
->
heap
,
prev
,
pArena
);
return
FALSE
;
}
/* Check that prev arena is free */
if
(
!
(
prev
->
size
&
ARENA_FLAG_FREE
)
||
(
prev
->
magic
!=
ARENA_FREE_MAGIC
))
{
/* this often means that the prev arena got overwritten
* by a memory write before that prev arena */
ERR
(
"Heap %p: prev arena %p invalid for %p
\n
"
,
subheap
->
heap
,
prev
,
pArena
);
return
FALSE
;
}
/* Check that next block has PREV_FREE flag */
if
((
char
*
)(
pArena
+
1
)
+
size
<
heapEnd
)
{
if
(
!
(
*
(
DWORD
*
)((
char
*
)(
pArena
+
1
)
+
size
)
&
ARENA_FLAG_PREV_FREE
))
{
ERR
(
"Heap %p: free arena %p next block has no PREV_FREE flag
\n
"
,
subheap
->
heap
,
pArena
);
return
FALSE
;
}
/* Check next block back pointer */
if
(
*
((
ARENA_FREE
**
)((
char
*
)(
pArena
+
1
)
+
size
)
-
1
)
!=
pArena
)
if
((
ULONG_PTR
)(
block
+
1
)
%
ALIGNMENT
)
err
=
"invalid block alignment"
;
else
if
(
!
contains
(
first_block
(
subheap
),
blocks_size
,
block
,
sizeof
(
*
block
)
))
err
=
"invalid block pointer"
;
else
if
(
block_get_type
(
block
)
!=
ARENA_FREE_MAGIC
)
err
=
"invalid block header"
;
else
if
(
!
(
block_get_flags
(
block
)
&
ARENA_FLAG_FREE
)
||
(
block_get_flags
(
block
)
&
ARENA_FLAG_PREV_FREE
))
err
=
"invalid block flags"
;
else
if
(
!
contains
(
base
,
subheap_size
(
subheap
),
block
,
block_get_size
(
block
)
))
err
=
"invalid block size"
;
else
if
(
!
is_valid_free_block
(
heap
,
(
next
=
(
struct
block
*
)
LIST_ENTRY
(
entry
->
entry
.
next
,
struct
entry
,
entry
))
))
err
=
"invalid next free block pointer"
;
else
if
(
!
(
block_get_flags
(
next
)
&
ARENA_FLAG_FREE
)
||
block_get_type
(
next
)
!=
ARENA_FREE_MAGIC
)
err
=
"invalid next free block header"
;
else
if
(
!
is_valid_free_block
(
heap
,
(
prev
=
(
struct
block
*
)
LIST_ENTRY
(
entry
->
entry
.
prev
,
struct
entry
,
entry
))
))
err
=
"invalid previous free block pointer"
;
else
if
(
!
(
block_get_flags
(
prev
)
&
ARENA_FLAG_FREE
)
||
block_get_type
(
prev
)
!=
ARENA_FREE_MAGIC
)
err
=
"invalid previous free block header"
;
else
if
((
next
=
next_block
(
subheap
,
(
struct
block
*
)
block
)))
{
if
(
!
(
block_get_flags
(
next
)
&
ARENA_FLAG_PREV_FREE
))
err
=
"invalid next block flags"
;
if
(
*
((
struct
block
**
)
next
-
1
)
!=
block
)
err
=
"invalid next block back pointer"
;
}
if
(
!
err
&&
(
flags
&
HEAP_FREE_CHECKING_ENABLED
))
{
const
char
*
ptr
=
(
char
*
)(
entry
+
1
),
*
end
=
(
char
*
)
block
+
block_get_size
(
block
);
if
(
end
>
commit_end
)
end
=
commit_end
;
while
(
!
err
&&
ptr
<
end
)
{
ERR
(
"Heap %p: arena %p has wrong back ptr %p
\n
"
,
subheap
->
heap
,
pArena
,
*
((
ARENA_FREE
**
)((
char
*
)(
pArena
+
1
)
+
size
)
-
1
));
return
FALSE
;
if
(
*
(
DWORD
*
)
ptr
!=
ARENA_FREE_FILLER
)
err
=
"free block overwritten"
;
ptr
+=
sizeof
(
DWORD
);
}
}
if
(
flags
&
HEAP_FREE_CHECKING_ENABLED
)
{
DWORD
*
ptr
=
(
DWORD
*
)(
pArena
+
1
);
char
*
end
=
(
char
*
)(
pArena
+
1
)
+
size
;
if
(
end
>=
heapEnd
)
end
=
(
char
*
)
subheap
->
base
+
subheap
->
commitSize
;
else
end
-=
sizeof
(
ARENA_FREE
*
);
while
(
ptr
<
(
DWORD
*
)
end
)
{
if
(
*
ptr
!=
ARENA_FREE_FILLER
)
{
ERR
(
"Heap %p: free block %p overwritten at %p by %08x
\n
"
,
subheap
->
heap
,
(
ARENA_INUSE
*
)
pArena
+
1
,
ptr
,
*
ptr
);
return
FALSE
;
}
ptr
++
;
}
if
(
err
)
{
ERR
(
"heap %p, block %p: %s
\n
"
,
heap
,
block
,
err
);
if
(
TRACE_ON
(
heap
))
heap_dump
(
heap
);
}
return
TRUE
;
return
!
err
;
}
...
...
@@ -1297,7 +1237,7 @@ static BOOL validate_used_block( const SUBHEAP *subheap, const struct block *blo
else
if
(
block_get_flags
(
block
)
&
ARENA_FLAG_PREV_FREE
)
{
const
struct
block
*
prev
=
*
((
struct
block
**
)
block
-
1
);
if
(
!
HEAP_IsValidArenaPtr
(
heap
,
(
struct
entry
*
)
prev
))
if
(
!
is_valid_free_block
(
heap
,
prev
))
err
=
"invalid previous block pointer"
;
else
if
(
!
(
block_get_flags
(
prev
)
&
ARENA_FLAG_FREE
)
||
block_get_type
(
prev
)
!=
ARENA_FREE_MAGIC
)
err
=
"invalid previous block flags"
;
...
...
@@ -1353,7 +1293,7 @@ static BOOL heap_validate_ptr( const HEAP *heap, const void *ptr, SUBHEAP **subh
static
BOOL
heap_validate
(
HEAP
*
heap
,
BOOL
quiet
)
{
const
ARENA_LARGE
*
large_arena
;
SUBHEAP
*
subheap
;
const
SUBHEAP
*
subheap
;
LIST_FOR_EACH_ENTRY
(
subheap
,
&
heap
->
subheap_list
,
SUBHEAP
,
entry
)
{
...
...
@@ -1370,7 +1310,7 @@ static BOOL heap_validate( HEAP *heap, BOOL quiet )
{
if
(
*
(
DWORD
*
)
ptr
&
ARENA_FLAG_FREE
)
{
if
(
!
HEAP_ValidateFreeArena
(
subheap
,
(
ARENA_FRE
E
*
)
ptr
))
return
FALSE
;
if
(
!
validate_free_block
(
subheap
,
(
ARENA_INUS
E
*
)
ptr
))
return
FALSE
;
ptr
+=
sizeof
(
ARENA_FREE
)
+
(
*
(
DWORD
*
)
ptr
&
ARENA_SIZE_MASK
);
}
else
...
...
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