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wine
wine-cw
Commits
2854c542
Commit
2854c542
authored
May 25, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
May 31, 2007
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wined3d: Keep GL_TEXTURE_2D enabled when using dummy textures.
parent
b6e87d47
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1 changed file
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2 additions
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2 deletions
+2
-2
state.c
dlls/wined3d/state.c
+2
-2
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dlls/wined3d/state.c
View file @
2854c542
...
...
@@ -1610,8 +1610,8 @@ static void activate_dimensions(DWORD stage, IWineD3DStateBlockImpl *stateblock,
if
(
GL_SUPPORT
(
NV_TEXTURE_SHADER2
))
{
glTexEnvi
(
GL_TEXTURE_SHADER_NV
,
GL_SHADER_OPERATION_NV
,
GL_NONE
);
}
else
{
gl
Dis
able
(
GL_TEXTURE_2D
);
checkGLcall
(
"gl
Dis
able(GL_TEXTURE_2D)"
);
gl
En
able
(
GL_TEXTURE_2D
);
checkGLcall
(
"gl
En
able(GL_TEXTURE_2D)"
);
glDisable
(
GL_TEXTURE_3D
);
checkGLcall
(
"glDisable(GL_TEXTURE_3D)"
);
if
(
GL_SUPPORT
(
ARB_TEXTURE_CUBE_MAP
))
{
...
...
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