Commit 2961640b authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Respect the BO buffer offset in wined3d_buffer_gl_upload_ranges().

parent 78168093
......@@ -1387,8 +1387,8 @@ static void wined3d_buffer_gl_upload_ranges(struct wined3d_buffer *buffer, struc
while (range_count--)
{
range = &ranges[range_count];
GL_EXTCALL(glBufferSubData(bo_gl->binding,
range->offset, range->size, (BYTE *)data + range->offset - data_offset));
GL_EXTCALL(glBufferSubData(bo_gl->binding, bo_gl->b.buffer_offset + range->offset,
range->size, (BYTE *)data + range->offset - data_offset));
}
wined3d_context_gl_reference_bo(context_gl, bo_gl);
checkGLcall("buffer upload");
......
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