Commit 29d824d1 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d9: Set WINED3D_RESOURCE_ACCESS_MAP on buffers.

parent ae5d802b
...@@ -290,7 +290,7 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device * ...@@ -290,7 +290,7 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *
desc.byte_width = size; desc.byte_width = size;
desc.usage = usage & WINED3DUSAGE_MASK; desc.usage = usage & WINED3DUSAGE_MASK;
desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER;
desc.access = wined3daccess_from_d3dpool(pool); desc.access = wined3daccess_from_d3dpool(pool) | WINED3D_RESOURCE_ACCESS_MAP;
desc.misc_flags = 0; desc.misc_flags = 0;
desc.structure_byte_stride = 0; desc.structure_byte_stride = 0;
...@@ -576,7 +576,7 @@ HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *de ...@@ -576,7 +576,7 @@ HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *de
if (pool == D3DPOOL_SCRATCH) if (pool == D3DPOOL_SCRATCH)
desc.usage |= WINED3DUSAGE_SCRATCH; desc.usage |= WINED3DUSAGE_SCRATCH;
desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER;
desc.access = wined3daccess_from_d3dpool(pool); desc.access = wined3daccess_from_d3dpool(pool) | WINED3D_RESOURCE_ACCESS_MAP;
desc.misc_flags = 0; desc.misc_flags = 0;
desc.structure_byte_stride = 0; desc.structure_byte_stride = 0;
......
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