Commit 2a63fe66 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d9: Get rid of IDirect3DDevice9Impl.

parent 7a52db09
......@@ -284,7 +284,7 @@ static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops =
d3d9_vertexbuffer_wined3d_object_destroyed,
};
HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, struct d3d9_device *device,
UINT size, UINT usage, DWORD fvf, D3DPOOL pool)
{
HRESULT hr;
......@@ -578,7 +578,7 @@ static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops =
d3d9_indexbuffer_wined3d_object_destroyed,
};
HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, struct d3d9_device *device,
UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
{
HRESULT hr;
......
......@@ -144,27 +144,23 @@ struct fvf_declaration
DWORD fvf;
};
/*****************************************************************************
* IDirect3DDevice9 implementation structure
*/
typedef struct IDirect3DDevice9Impl
struct d3d9_device
{
IDirect3DDevice9Ex IDirect3DDevice9Ex_iface;
struct wined3d_device_parent device_parent;
LONG ref;
LONG refcount;
struct wined3d_device *wined3d_device;
struct d3d9 *d3d_parent;
/* Avoids recursion with nested ReleaseRef to 0 */
BOOL inDestruction;
struct fvf_declaration *fvf_decls;
UINT fvf_decl_count, fvf_decl_size;
BOOL notreset;
BOOL in_scene;
} IDirect3DDevice9Impl;
BOOL in_destruction;
BOOL not_reset;
BOOL in_scene;
};
HRESULT device_init(IDirect3DDevice9Impl *device, struct d3d9 *parent, struct wined3d *wined3d,
HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
......@@ -181,7 +177,7 @@ typedef struct IDirect3DVolume9Impl
IUnknown *forwardReference;
} IDirect3DVolume9Impl;
HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
HRESULT volume_init(IDirect3DVolume9Impl *volume, struct d3d9_device *device, UINT width, UINT height,
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
/* ------------------- */
......@@ -200,7 +196,7 @@ typedef struct IDirect3DSwapChain9Impl
IDirect3DDevice9Ex *parentDevice;
} IDirect3DSwapChain9Impl;
HRESULT d3d9_swapchain_create(IDirect3DDevice9Impl *device, D3DPRESENT_PARAMETERS *present_parameters,
HRESULT d3d9_swapchain_create(struct d3d9_device *device, D3DPRESENT_PARAMETERS *present_parameters,
IDirect3DSwapChain9Impl **swapchain) DECLSPEC_HIDDEN;
/* ----------------- */
......@@ -226,7 +222,7 @@ typedef struct IDirect3DSurface9Impl
BOOL getdc_supported;
} IDirect3DSurface9Impl;
HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device,
HRESULT surface_init(IDirect3DSurface9Impl *surface, struct d3d9_device *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
IDirect3DSurface9Impl *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
......@@ -247,7 +243,7 @@ typedef struct IDirect3DVertexBuffer9Impl
DWORD fvf;
} IDirect3DVertexBuffer9Impl;
HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, struct d3d9_device *device,
UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
IDirect3DVertexBuffer9Impl *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
......@@ -267,7 +263,7 @@ typedef struct IDirect3DIndexBuffer9Impl
enum wined3d_format_id format;
} IDirect3DIndexBuffer9Impl;
HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, struct d3d9_device *device,
UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
......@@ -279,11 +275,11 @@ struct d3d9_texture
IDirect3DDevice9Ex *parent_device;
};
HRESULT cubetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
HRESULT volumetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
......@@ -305,7 +301,7 @@ typedef struct IDirect3DStateBlock9Impl {
IDirect3DDevice9Ex *parentDevice;
} IDirect3DStateBlock9Impl;
HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, IDirect3DDevice9Impl *device,
HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, struct d3d9_device *device,
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
/* --------------------------- */
......@@ -331,7 +327,7 @@ typedef struct IDirect3DVertexDeclaration9Impl {
LPDIRECT3DDEVICE9EX parentDevice;
} IDirect3DVertexDeclaration9Impl;
HRESULT d3d9_vertex_declaration_create(IDirect3DDevice9Impl *device,
HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
const D3DVERTEXELEMENT9 *elements, IDirect3DVertexDeclaration9Impl **declaration) DECLSPEC_HIDDEN;
IDirect3DVertexDeclaration9Impl *unsafe_impl_from_IDirect3DVertexDeclaration9(
IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
......@@ -351,7 +347,7 @@ typedef struct IDirect3DVertexShader9Impl {
} IDirect3DVertexShader9Impl;
HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader,
IDirect3DDevice9Impl *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
IDirect3DVertexShader9Impl *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
#define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
......@@ -372,7 +368,7 @@ typedef struct IDirect3DPixelShader9Impl {
} IDirect3DPixelShader9Impl;
HRESULT pixelshader_init(IDirect3DPixelShader9Impl *shader,
IDirect3DDevice9Impl *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
IDirect3DPixelShader9Impl *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
/* --------------- */
......@@ -393,7 +389,6 @@ typedef struct IDirect3DQuery9Impl {
IDirect3DDevice9Ex *parentDevice;
} IDirect3DQuery9Impl;
HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device,
D3DQUERYTYPE type) DECLSPEC_HIDDEN;
HRESULT query_init(IDirect3DQuery9Impl *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
#endif /* __WINE_D3D9_PRIVATE_H */
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -435,7 +435,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, U
IDirect3DDevice9 **device)
{
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
IDirect3DDevice9Impl *object;
struct d3d9_device *object;
HRESULT hr;
TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
......@@ -493,7 +493,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
{
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
IDirect3DDevice9Impl *object;
struct d3d9_device *object;
HRESULT hr;
TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
......
......@@ -163,7 +163,7 @@ static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
IDirect3DQuery9Impl_GetData
};
HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device, D3DQUERYTYPE type)
HRESULT query_init(IDirect3DQuery9Impl *query, struct d3d9_device *device, D3DQUERYTYPE type)
{
HRESULT hr;
......
......@@ -135,7 +135,7 @@ static const struct wined3d_parent_ops d3d9_vertexshader_wined3d_parent_ops =
d3d9_vertexshader_wined3d_object_destroyed,
};
HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader, IDirect3DDevice9Impl *device, const DWORD *byte_code)
HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader, struct d3d9_device *device, const DWORD *byte_code)
{
HRESULT hr;
......@@ -281,7 +281,7 @@ static const struct wined3d_parent_ops d3d9_pixelshader_wined3d_parent_ops =
d3d9_pixelshader_wined3d_object_destroyed,
};
HRESULT pixelshader_init(IDirect3DPixelShader9Impl *shader, IDirect3DDevice9Impl *device, const DWORD *byte_code)
HRESULT pixelshader_init(IDirect3DPixelShader9Impl *shader, struct d3d9_device *device, const DWORD *byte_code)
{
HRESULT hr;
......
......@@ -134,7 +134,7 @@ static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
IDirect3DStateBlock9Impl_Apply
};
HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, IDirect3DDevice9Impl *device,
HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, struct d3d9_device *device,
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock)
{
HRESULT hr;
......
......@@ -395,7 +395,7 @@ static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
surface_wined3d_object_destroyed,
};
HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device,
HRESULT surface_init(IDirect3DSurface9Impl *surface, struct d3d9_device *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
......
......@@ -254,7 +254,7 @@ static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
d3d9_swapchain_wined3d_object_released,
};
static HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device,
static HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, struct d3d9_device *device,
D3DPRESENT_PARAMETERS *present_parameters)
{
struct wined3d_swapchain_desc desc;
......@@ -312,7 +312,7 @@ static HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevic
return D3D_OK;
}
HRESULT d3d9_swapchain_create(IDirect3DDevice9Impl *device, D3DPRESENT_PARAMETERS *present_parameters,
HRESULT d3d9_swapchain_create(struct d3d9_device *device, D3DPRESENT_PARAMETERS *present_parameters,
IDirect3DSwapChain9Impl **swapchain)
{
IDirect3DSwapChain9Impl *object;
......
......@@ -1306,7 +1306,7 @@ static const struct wined3d_parent_ops d3d9_texture_wined3d_parent_ops =
d3d9_texture_wined3d_object_destroyed,
};
HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool)
{
HRESULT hr;
......@@ -1331,7 +1331,7 @@ HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
return D3D_OK;
}
HRESULT cubetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool)
{
HRESULT hr;
......@@ -1356,7 +1356,7 @@ HRESULT cubetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *dev
return D3D_OK;
}
HRESULT volumetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool)
{
HRESULT hr;
......
......@@ -367,7 +367,7 @@ static HRESULT convert_to_wined3d_declaration(const D3DVERTEXELEMENT9 *d3d9_elem
}
static HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration9Impl *declaration,
IDirect3DDevice9Impl *device, const D3DVERTEXELEMENT9 *elements)
struct d3d9_device *device, const D3DVERTEXELEMENT9 *elements)
{
struct wined3d_vertex_element *wined3d_elements;
UINT wined3d_element_count;
......@@ -413,7 +413,7 @@ static HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration9Impl *declarati
return D3D_OK;
}
HRESULT d3d9_vertex_declaration_create(IDirect3DDevice9Impl *device,
HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
const D3DVERTEXELEMENT9 *elements, IDirect3DVertexDeclaration9Impl **declaration)
{
IDirect3DVertexDeclaration9Impl *object;
......
......@@ -277,7 +277,7 @@ static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
volume_wined3d_object_destroyed,
};
HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
HRESULT volume_init(IDirect3DVolume9Impl *volume, struct d3d9_device *device, UINT width, UINT height,
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
{
HRESULT hr;
......
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