Commit 2b7b3abc authored by Vincent Povirk's avatar Vincent Povirk Committed by Alexandre Julliard

windowscodecs: Treat 16-bit channels as little endian.

parent 0c0def96
......@@ -458,8 +458,9 @@ static HRESULT copypixels_to_32bppBGRA(struct FormatConverter *This, const WICRe
dstpixel=(DWORD*)dstrow;
for (x=0; x<prc->Width; x++)
{
srcbyte++;
*dstpixel++ = 0xff000000|(*srcbyte<<16)|(*srcbyte<<8)|*srcbyte;
srcbyte+=2;
srcbyte++;
}
srcrow += srcstride;
dstrow += cbStride;
......@@ -776,9 +777,9 @@ static HRESULT copypixels_to_32bppBGRA(struct FormatConverter *This, const WICRe
dstpixel=(DWORD*)dstrow;
for (x=0; x<prc->Width; x++) {
BYTE red, green, blue;
red = *srcpixel++; srcpixel++;
green = *srcpixel++; srcpixel++;
blue = *srcpixel++; srcpixel++;
srcpixel++; red = *srcpixel++;
srcpixel++; green = *srcpixel++;
srcpixel++; blue = *srcpixel++;
*dstpixel++=0xff000000|red<<16|green<<8|blue;
}
srcrow += srcstride;
......@@ -820,10 +821,10 @@ static HRESULT copypixels_to_32bppBGRA(struct FormatConverter *This, const WICRe
dstpixel=(DWORD*)dstrow;
for (x=0; x<prc->Width; x++) {
BYTE red, green, blue, alpha;
red = *srcpixel++; srcpixel++;
green = *srcpixel++; srcpixel++;
blue = *srcpixel++; srcpixel++;
alpha = *srcpixel++; srcpixel++;
srcpixel++; red = *srcpixel++;
srcpixel++; green = *srcpixel++;
srcpixel++; blue = *srcpixel++;
srcpixel++; alpha = *srcpixel++;
*dstpixel++=alpha<<24|red<<16|green<<8|blue;
}
srcrow += srcstride;
......
......@@ -491,6 +491,18 @@ static const struct bitmap_data testdata_32bppPBGRA = {
static const struct bitmap_data testdata_32bppPRGBA = {
&GUID_WICPixelFormat32bppPRGBA, 32, bits_32bppPBGRA, 32, 2, 96.0, 96.0};
static const BYTE bits_64bppRGBA[] = {
128,255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,128, 255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,
128,255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,128, 255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,
128,255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,128, 255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,
128,255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,128, 255,128,0,128,0,128,255,128, 0,128,255,128,0,128,255,128, 0,128,0,128,255,128,255,128, 0,128,0,128,0,128,255,
128,0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,128, 0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,
128,0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,128, 0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,
128,0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,128, 0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,
128,0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255,128, 0,128,255,128,255,128,255,128, 255,128,0,128,255,128,255,128, 255,128,255,128,0,128,255,128, 255,128,255,128,255,128,255};
static const struct bitmap_data testdata_64bppRGBA = {
&GUID_WICPixelFormat64bppRGBA, 64, bits_64bppRGBA, 32, 2, 96.0, 96.0};
/* XP and 2003 use linear color conversion, later versions use sRGB gamma */
static const float bits_32bppGrayFloat_xp[] = {
0.114000f,0.587000f,0.299000f,0.000000f,0.114000f,0.587000f,0.299000f,0.000000f,
......@@ -1807,6 +1819,9 @@ START_TEST(converter)
test_conversion(&testdata_24bppRGB, &testdata_32bppBGR, "24bppRGB -> 32bppBGR", FALSE);
test_conversion(&testdata_32bppBGRA, &testdata_24bppRGB, "32bppBGRA -> 24bppRGB", FALSE);
test_conversion(&testdata_64bppRGBA, &testdata_32bppRGBA, "64bppRGBA -> 32bppRGBA", FALSE);
test_conversion(&testdata_64bppRGBA, &testdata_32bppRGB, "64bppRGBA -> 32bppRGB", FALSE);
test_conversion(&testdata_24bppRGB, &testdata_32bppGrayFloat, "24bppRGB -> 32bppGrayFloat", FALSE);
test_conversion(&testdata_32bppBGR, &testdata_32bppGrayFloat, "32bppBGR -> 32bppGrayFloat", FALSE);
......
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