Commit 2f1b6114 authored by Riccardo Bortolato's avatar Riccardo Bortolato Committed by Alexandre Julliard

d3d8: Use wined3d_texture_unmap instead of wined3d_surface_unmap in d3d8_surface_UnlockRect.

parent 9c00f968
......@@ -260,7 +260,7 @@ static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_unmap(surface->wined3d_surface);
hr = wined3d_texture_unmap(surface->wined3d_texture, surface->sub_resource_idx);
wined3d_mutex_unlock();
switch(hr)
......
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