Commit 36dcae19 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Recognize SM5 ld_uav_typed opcode.

parent 7d5be693
......@@ -5307,6 +5307,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_LD2DMS */ NULL,
/* WINED3DSIH_LD_RAW */ NULL,
/* WINED3DSIH_LD_STRUCTURED */ NULL,
/* WINED3DSIH_LD_UAV_TYPED */ NULL,
/* WINED3DSIH_LIT */ shader_hw_map2gl,
/* WINED3DSIH_LOG */ shader_hw_scalar_op,
/* WINED3DSIH_LOGP */ shader_hw_scalar_op,
......
......@@ -8641,6 +8641,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_LD2DMS */ NULL,
/* WINED3DSIH_LD_RAW */ NULL,
/* WINED3DSIH_LD_STRUCTURED */ NULL,
/* WINED3DSIH_LD_UAV_TYPED */ NULL,
/* WINED3DSIH_LIT */ shader_glsl_lit,
/* WINED3DSIH_LOG */ shader_glsl_scalar_op,
/* WINED3DSIH_LOGP */ shader_glsl_scalar_op,
......
......@@ -139,6 +139,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_LD2DMS */ "ld2dms",
/* WINED3DSIH_LD_RAW */ "ld_raw",
/* WINED3DSIH_LD_STRUCTURED */ "ld_structured",
/* WINED3DSIH_LD_UAV_TYPED */ "ld_uav_typed",
/* WINED3DSIH_LIT */ "lit",
/* WINED3DSIH_LOG */ "log",
/* WINED3DSIH_LOGP */ "logp",
......
......@@ -221,6 +221,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT = 0x99,
WINED3D_SM5_OP_DCL_UAV_TYPED = 0x9c,
WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED = 0xa2,
WINED3D_SM5_OP_LD_UAV_TYPED = 0xa3,
WINED3D_SM5_OP_STORE_UAV_TYPED = 0xa4,
WINED3D_SM5_OP_LD_RAW = 0xa5,
WINED3D_SM5_OP_STORE_RAW = 0xa6,
......@@ -773,6 +774,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
shader_sm4_read_dcl_resource},
{WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED, WINED3DSIH_DCL_RESOURCE_STRUCTURED, "", "",
shader_sm5_read_dcl_resource_structured},
{WINED3D_SM5_OP_LD_UAV_TYPED, WINED3DSIH_LD_UAV_TYPED, "u", "iU"},
{WINED3D_SM5_OP_STORE_UAV_TYPED, WINED3DSIH_STORE_UAV_TYPED, "U", "iu"},
{WINED3D_SM5_OP_LD_RAW, WINED3DSIH_LD_RAW, "u", "iU"},
{WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"},
......
......@@ -647,6 +647,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_LD2DMS,
WINED3DSIH_LD_RAW,
WINED3DSIH_LD_STRUCTURED,
WINED3DSIH_LD_UAV_TYPED,
WINED3DSIH_LIT,
WINED3DSIH_LOG,
WINED3DSIH_LOGP,
......
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