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wine
wine-cw
Commits
387c982d
Commit
387c982d
authored
Aug 10, 2006
by
Jan Zerebecki
Committed by
Alexandre Julliard
Aug 11, 2006
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wined3d: Fix spelling in a comment.
parent
4ff2d893
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directx.c
dlls/wined3d/directx.c
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dlls/wined3d/directx.c
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387c982d
...
...
@@ -2121,9 +2121,9 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
*
pCaps
->
NumberOfAdaptersInGroup
=
1
;
if
(
*
pCaps
->
VertexShaderVersion
>=
D3DVS_VERSION
(
2
,
0
))
{
/* OpenGL supports all formats below
perhaps not al
lways without conversion but it supports them.
/* OpenGL supports all formats below
, perhaps not a
lways without conversion but it supports them.
Further GLSL doesn't seem to have an official unsigned type as I'm not sure how we handle it
don't advertise i
et yet. We might need to add some clamping in the shader engine to support it.
don't advertise i
t yet. We might need to add some clamping in the shader engine to support it.
TODO: D3DDTCAPS_USHORT2N, D3DDTCAPS_USHORT4N, D3DDTCAPS_UDEC3, D3DDTCAPS_DEC3N */
*
pCaps
->
DeclTypes
=
D3DDTCAPS_UBYTE4
|
D3DDTCAPS_UBYTE4N
|
...
...
@@ -2131,7 +2131,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
D3DDTCAPS_SHORT4N
|
D3DDTCAPS_FLOAT16_2
|
D3DDTCAPS_FLOAT16_4
;
}
else
*
pCaps
->
DeclTypes
=
0
;
...
...
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