d3d9: Implement d3d9_device_UpdateSurface() on top of wined3d_device_copy_sub_resource_region().
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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