Commit 3aa53f32 authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

wined3d: Allow multisample source locations for all colour blits.

parent 826cee41
......@@ -1707,7 +1707,7 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_
if (src_texture->resource.multisample_type != WINED3D_MULTISAMPLE_NONE
&& ((scale && !context->d3d_info->scaled_resolve)
|| convert || blit_op != WINED3D_BLIT_OP_COLOR_BLIT))
|| convert || !wined3d_is_colour_blit(blit_op)))
src_location = WINED3D_LOCATION_RB_RESOLVED;
else
src_location = src_texture->resource.draw_binding;
......
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