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wine
wine-cw
Commits
3bd185c3
Commit
3bd185c3
authored
Aug 16, 2012
by
Alexandre Julliard
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wined3d: Remove references to the (no longer used) X11 lock.
parent
cf1be587
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2 changed files
with
0 additions
and
33 deletions
+0
-33
wined3d_main.c
dlls/wined3d/wined3d_main.c
+0
-20
wined3d_private.h
dlls/wined3d/wined3d_private.h
+0
-13
No files found.
dlls/wined3d/wined3d_main.c
View file @
3bd185c3
...
@@ -48,10 +48,6 @@ struct wined3d_wndproc_table
...
@@ -48,10 +48,6 @@ struct wined3d_wndproc_table
static
struct
wined3d_wndproc_table
wndproc_table
;
static
struct
wined3d_wndproc_table
wndproc_table
;
int
num_lock
=
0
;
void
(
CDECL
*
wine_tsx11_lock_ptr
)(
void
)
=
NULL
;
void
(
CDECL
*
wine_tsx11_unlock_ptr
)(
void
)
=
NULL
;
static
CRITICAL_SECTION
wined3d_cs
;
static
CRITICAL_SECTION
wined3d_cs
;
static
CRITICAL_SECTION_DEBUG
wined3d_cs_debug
=
static
CRITICAL_SECTION_DEBUG
wined3d_cs_debug
=
{
{
...
@@ -132,14 +128,9 @@ static DWORD get_config_key_dword(HKEY defkey, HKEY appkey, const char *name, DW
...
@@ -132,14 +128,9 @@ static DWORD get_config_key_dword(HKEY defkey, HKEY appkey, const char *name, DW
return
ERROR_FILE_NOT_FOUND
;
return
ERROR_FILE_NOT_FOUND
;
}
}
static
void
CDECL
wined3d_do_nothing
(
void
)
{
}
static
BOOL
wined3d_dll_init
(
HINSTANCE
hInstDLL
)
static
BOOL
wined3d_dll_init
(
HINSTANCE
hInstDLL
)
{
{
DWORD
wined3d_context_tls_idx
;
DWORD
wined3d_context_tls_idx
;
HMODULE
mod
;
char
buffer
[
MAX_PATH
+
10
];
char
buffer
[
MAX_PATH
+
10
];
DWORD
size
=
sizeof
(
buffer
);
DWORD
size
=
sizeof
(
buffer
);
HKEY
hkey
=
0
;
HKEY
hkey
=
0
;
...
@@ -183,17 +174,6 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
...
@@ -183,17 +174,6 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
DisableThreadLibraryCalls
(
hInstDLL
);
DisableThreadLibraryCalls
(
hInstDLL
);
mod
=
GetModuleHandleA
(
"winex11.drv"
);
if
(
mod
)
{
wine_tsx11_lock_ptr
=
(
void
*
)
GetProcAddress
(
mod
,
"wine_tsx11_lock"
);
wine_tsx11_unlock_ptr
=
(
void
*
)
GetProcAddress
(
mod
,
"wine_tsx11_unlock"
);
}
else
/* We are most likely on Windows */
{
wine_tsx11_lock_ptr
=
wined3d_do_nothing
;
wine_tsx11_unlock_ptr
=
wined3d_do_nothing
;
}
/* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
/* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
if
(
RegOpenKeyA
(
HKEY_CURRENT_USER
,
"Software
\\
Wine
\\
Direct3D"
,
&
hkey
)
)
hkey
=
0
;
if
(
RegOpenKeyA
(
HKEY_CURRENT_USER
,
"Software
\\
Wine
\\
Direct3D"
,
&
hkey
)
)
hkey
=
0
;
...
...
dlls/wined3d/wined3d_private.h
View file @
3bd185c3
...
@@ -784,21 +784,8 @@ extern const struct wined3d_shader_backend_ops glsl_shader_backend DECLSPEC_HIDD
...
@@ -784,21 +784,8 @@ extern const struct wined3d_shader_backend_ops glsl_shader_backend DECLSPEC_HIDD
extern
const
struct
wined3d_shader_backend_ops
arb_program_shader_backend
DECLSPEC_HIDDEN
;
extern
const
struct
wined3d_shader_backend_ops
arb_program_shader_backend
DECLSPEC_HIDDEN
;
extern
const
struct
wined3d_shader_backend_ops
none_shader_backend
DECLSPEC_HIDDEN
;
extern
const
struct
wined3d_shader_backend_ops
none_shader_backend
DECLSPEC_HIDDEN
;
/* X11 locking */
extern
void
(
CDECL
*
wine_tsx11_lock_ptr
)(
void
)
DECLSPEC_HIDDEN
;
extern
void
(
CDECL
*
wine_tsx11_unlock_ptr
)(
void
)
DECLSPEC_HIDDEN
;
/* As GLX relies on X, this is needed */
extern
int
num_lock
DECLSPEC_HIDDEN
;
#if 0
#define ENTER_GL() wine_tsx11_lock_ptr()
#define LEAVE_GL() wine_tsx11_unlock_ptr()
#else
#define ENTER_GL() do {} while(0)
#define ENTER_GL() do {} while(0)
#define LEAVE_GL() do {} while(0)
#define LEAVE_GL() do {} while(0)
#endif
/*****************************************************************************
/*****************************************************************************
* Defines
* Defines
...
...
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